边缘世界 RimWorld

边缘世界 RimWorld

自动切割机
171 条留言
我只是个萌新 10 月 2 日 上午 8:12 
能不能加快切割速度啊,或者加大堆叠空间
joncon9000 9 月 29 日 上午 9:40 
So I disassembled the old cutter and built a new one and it started working again but the second I started excluding things in the storage settings like buildings or chunks or clean apparel or weapons or mechanoid corpses it stops working on all other corpses and I don't know why.
joncon9000 9 月 29 日 上午 8:50 
So all of a sudden the cutter isn't working anymore for me and I don't know why. It was working when I first built it in my latest play-through and then suddenly my colonists wont take any corpses to the cutter to be processed. I've tried messing with the settings and nothing I do seems to fix it can anyone tell me exactly what settings it should be on to take corpses and there clothes and chop them up while giving me organs from humans. Excluding mechanoids as I need those for another workbench added by a mod. Clearly I've done something wrong but I don't know what.
LingLuo  [作者] 9 月 27 日 上午 12:41 
这个建筑可以像物品架一样勾选允许哪些事物可以置入其中,也许你值得一试
This building can be like a shelf where you can check what things are allowed to be placed inside, maybe you're worth a try
@Oldbrok.TTV
Oldbrok.TTV 9 月 25 日 上午 11:21 
Question, anyone using this mod accidentatlly do it to an "Unnatural Corpse" Had it set to throw any bodies on there and I accepted the event, cant seem to locate the corpse I didnt see it drop, yet after accepting the quest after a minute or two I got the research and the mission complete rewards. Yet my pawn still has the moodlet, like is the corpse gone gone, or will it magically re-appear if it was put through the Auto Cutter? I only ask because its been hours of game play and havent seen anything but the bad moodlet
blackendpizza 9 月 25 日 上午 12:00 
RimWorld liveleak edition 😭
LingLuo  [作者] 9 月 21 日 下午 9:53 
compatible @Veritters
Veritters 9 月 21 日 上午 8:03 
Is it compatible with other organs mods? I mean, I don't wanna have to deal with a huge load of modded non bionic organs...
我不是人造革 9 月 18 日 上午 2:36 
大佬可以考虑一下加入设置复制功能吗?切割机多了以后每一台都要设置有点麻烦:papyrus:
Lyrdian 9 月 17 日 下午 8:36 
Where are the settings for this mod? The mod is active but there are no mod settings menus for AutoCutter.
tigertank909-YT 9 月 17 日 下午 7:07 
how to make it go faster
Laser Lanpher Lotus 9 月 5 日 下午 11:20 
可以考虑添加一个关闭喷血动画/音效的设置吗?特别是机械族和无人机也会喷血怪怪的
ReAgain0 9 月 3 日 上午 10:53 
切割巨型甲虫不出产物欸,是不是因为放甲虫的那个格子周围都有家具的原因导致不产出?
59式坦克·改II 9 月 2 日 上午 4:20 
偶尔会出现动物尸体不消失,然后一直切割产出的bug。不知道是冲突还是什么原因。
愉悦zz 9 月 1 日 下午 6:47 
神中神mod,挣钱变得像呼吸一样简单了,越打越希望工程,越希望工程越有钱,越有钱越打哈哈哈
SUN-Control 8 月 24 日 上午 8:50 
感谢大佬回复,理解了
荒野大政委 8 月 24 日 上午 8:33 
机器上处理区有块堆时保存会有红字
LingLuo  [作者] 8 月 24 日 上午 4:43 
@理智不重要 沉思,没有仔细玩过的mod,我是按原版流程出产品,如果是非原版设置的可能识别不到
LingLuo  [作者] 8 月 24 日 上午 4:42 
@SUN-Control 考虑到平衡性的问题,所以默认设置是60%,不添加全局设置的原因主要是会导致mod变得臃肿,至于速度方面,为了避免过于卡顿,走的是tickrare计时器,也就是每250帧触发,如果更快就是tick计时器(每帧触发)了,会很危险(而且误放的东西会没机会拿出来)
服务器未响应 8 月 24 日 上午 1:03 
@meow 原版香草拓展里的营养膏拓展和血族拓展都加上能满足你的要求
SUN-Control 8 月 23 日 上午 3:38 
大佬,可以搞个默认效率设置吗。因为用来直接代替人工,所以都调的100效率,每次都手动提升到100,还要是否可以加快切割效率。如果大佬觉得不妥,无视我即可
理智不重要 8 月 22 日 下午 5:31 
能兼容一下闪毁拓展里的强化机械体吗,拆不出零件
pyrobladeich 8 月 21 日 上午 8:41 
Output Efficiency Suggestion: Make power consumption based on Output Efficiency. Ever 10% Output Efficiency could need more power. Maybe 1.5 X base power.
夕立poi 8 月 18 日 下午 8:10 
作者大大,希望能兼容一下闪毁100W强化机械体拆解出来的精密装甲零件啊,能拆出板子但是拆不出零件:rbrbu1:
NullPointer 8 月 14 日 下午 3:20 
草 KK园区荣誉出品
LingLuo  [作者] 8 月 14 日 上午 1:54 
@meow 害怕,太不人道了,建议给自动水培仓写一个种血
meow 8 月 13 日 上午 7:55 
来个自动抽血机行不行,四肢绑住接入营养膏投喂定期抽血
Lambda 8 月 9 日 上午 2:08 
yes
UncleRippu 8 月 8 日 下午 12:57 
does using this to butcher pawns avoid the "butchered a human like" debuff?
蓝银公爵 8 月 5 日 上午 10:46 
不是。。你还真做啊。。
荒野大政委 8 月 5 日 上午 3:37 
解剖可以有点变化嘛:steamthumbsup:
LingLuo  [作者] 8 月 5 日 上午 2:19 
@不善言辞钟表头 多想不开玩概率
荒野大政委 8 月 3 日 上午 2:09 
可以给器官切割加一个可以调节的成功率吗
LingLuo  [作者] 8 月 1 日 下午 11:31 
Fixed the issue of the machine working abnormally in non default directions
LingLuo  [作者] 8 月 1 日 下午 11:30 
修复了机器在非默认方向下工作异常的问题
LingLuo  [作者] 8 月 1 日 下午 5:54 
@DeadlineStorm can
DeadlineStorm 8 月 1 日 上午 11:17 
can it be made that only implants are harvested and not organs?
LingLuo  [作者] 7 月 29 日 下午 6:30 
@不善言辞钟表头 经检测,是存档的时候动物器官和切割器官功能存储到同一内存导致的,已修复
NSH 7 月 29 日 上午 11:48 
i guess hidden in racoons are human organs, sneaky sneaky racoons, hording human organs to themself's that will teach them
荒野大政委 7 月 29 日 上午 2:45 
建了新的还是会默认解剖动物器官,没修好
这个我研究了一下,是因为如果不打开拆解器官,在保存读取后动物器官也不会打开
但是打开拆解器官,关掉动物器官后读取保存,动物器官就会默认打开,除非都关掉
Terallis 7 月 28 日 下午 1:09 
So, hilarious thing I noticed happen. After a great Scaria raccoon attack, many of the raccoon corpses were placed into the auto-cutter. I had Harvest Organs turned on. I guess for animals, there aren't really proper organs for even baseline ones? The hilarious thing that happened is that all the organs that were produced... were marked as human organs. LMAO!
mageofsomethingorother 7 月 27 日 下午 2:52 
@LingLuo thank you very much!!! and I'll let you know if things change on my end, in case it's from a mistake I made while modding the game
大番薯之怒 7 月 27 日 上午 10:00 
还有个问题是当我打了可堆叠石块/钢渣块的MOD时,当石块/钢渣块堆叠数量大于1时丢入切割机,回报还是按照单个的产量反馈。希望能兼容一下~
MOD链接: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3222674854&searchtext=Stackable+Chunks
大番薯之怒 7 月 27 日 上午 9:46 
好好好,希望能解决这个痛点,因为有时候飞船的朝向并不一定是让切割机位于正面的~
LingLuo  [作者] 7 月 27 日 上午 9:45 
@大番薯之怒 转移物品的算法不会自动转向导致的,我在尝试重新计算
LingLuo  [作者] 7 月 27 日 上午 9:44 
emm, It may be a system error in recognizing other files. I will take a look when I update the texture next time
@mageofsomethingorother
大番薯之怒 7 月 27 日 上午 9:41 
我发现为什么有时候切割不了了,当机器侧着摆的时候会大概率切割不了。
mageofsomethingorother 7 月 26 日 下午 4:25 
only the blades of the cutter are appearing for me, not the rest of the machine... is there anything I could be doing wrong? (I wanted to ask for help, but English is the only language I know! I'm very sorry if there's any inconvenience)
大番薯之怒 7 月 26 日 上午 1:42 
能不能添加一个重置按钮让机器重新识别物品。因为有时候丢上去的东西会卡住不分解,得放到地上重新摆放上去。
荒野大政委 7 月 24 日 下午 10:42 
建了新的还是会默认解剖动物器官,没修好