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VJ Base bug, I've told vrej 5 million times to fix it
If you're on dev or x64 branch of GMod, you might have noticed projectiles not colliding with entities and simply phasing through them. Thanks to an incredible update by Rubat for GMod, PhysicsInitSphere() is basically broken and causes this issue to occur. Until he reverts/fixes it, or we magically come up with a solution on our end as modders, said effected projectiles will be broken for the time being.