武装突袭3

武装突袭3

Scifi Spaceship Pack
43 条留言
Firzu 9 月 14 日 上午 12:00 
Good day outstanding Mod! Hoping that someday there would be a way to utilize the ships in conjunction with the APCs and such on the Sci-Fi Vehicle pack so it can be utilized to assist ground units as well!
Luca  [作者] 9 月 2 日 上午 7:00 
@BANZAI
You have to land vertically as the ships have no wheels.
Increase thrust-vector to max (90 degrees) and kill your speed, keep thrustlevel around 50% to keep your height. Lower it somewhat to descend. If you lose height too fast increase it above 50% and lower it again to descend further. It needs constant adjustment to get right.
Practice in VR, its no easy to do but manageable to land the ships.
BANZAI 9 月 2 日 上午 5:48 
How does one land on these ships? I've tried vertical take-off with Basilisk, it flies up just fine, but then I can't drop the velocity, and even with the flaps on vertical position it builds up the velocity and will immediately nosedive if it drops below 60 kmph.
Spartan 208 8 月 25 日 下午 4:43 
any plans for something like an assault lander that can carry an APC (Marshall or Gorgon) + supporting infantry or a single Rhino MGS?
FunkWolfie 8 月 20 日 上午 7:09 
@Luca i didnt adjust anything
Luca  [作者] 8 月 20 日 上午 12:20 
@FunkWolfie
Read the description, known issues section, and you will know why.
Dont edit attributes or adjust the pylon controls.
FunkWolfie 8 月 19 日 下午 6:25 
for the scipo class it appears the top gunner fires the bottom gun and moves the top one and vice versa
ricardo 8 月 7 日 上午 8:44 
bro I would absolutely give you a handy if you made some hard sci-fi ships, I'm talking covered in CIWS and missile systems, maybe some railguns, that would be sweet
Luca  [作者] 8 月 2 日 上午 12:27 
@generalking007
I've only had that when placing them too close to the ground, you can also use a command the order them to fly in a certain height, look up 'flyInHeight'.
generalking007 8 月 1 日 下午 11:18 
for some reason the spaceships want to just nosedive into the ground when ai controlled. i spawn them in the air and give them a move marker and they decide that they need to aim straight down and bury themselves in the dirt. I'm sure theirs something stupid im missing that would fix this but im stumped.
Forwarduntodawn 7 月 29 日 下午 2:48 
A battleship in the sky would be terrifying, besides the Sci-fi mod, I haven't seen any ships of such an insane size be piloted before.
我爱全体女声优 6 月 22 日 上午 5:45 
also,could you please increase the range of radar?
我爱全体女声优 6 月 22 日 上午 3:19 
also they don't sink into water when they crash
我爱全体女声优 6 月 22 日 上午 3:17 
amazing mod,but can we have more armor for these ships? they can be shot down just by sereval air-toair missiles.....
Arcanum_wolf 6 月 16 日 上午 1:54 
Possible troop seats on the ships perhaps? I would love to use these as transports or something like them.
Mr.Wanaskiwin "Navarone" 6 月 8 日 下午 11:31 
i was wondering if you could do a version of maybe just the Scipio corvette that is functionally a heli? i love flying these things but im not great with VTOLs.
gregjlanders 6 月 6 日 上午 8:50 
This looks ♥♥♥♥♥♥♥ amazing OH MY GOD THERE'S 4 MORE PLANNEESS NEEEEUUUUU *BRRWWOOOSH*
Mr.Wanaskiwin "Navarone" 6 月 5 日 上午 3:17 
i might just cheat me in a few into an antistasi run xD
Lucius 6 月 5 日 上午 12:20 
amazin' just what we needed :D
CRISPRcasanev 6 月 4 日 下午 4:37 
**SPACE INTENSIFIES**
dulavi 6 月 3 日 上午 11:48 
good mod
Viper1Zero 6 月 2 日 下午 5:50 
We doin space now bois
GunMasterX11 6 月 2 日 上午 7:35 
I hope you consider doing this with Star Wars ships, would be nice to fly a Star Destroyer.
Era 6 月 1 日 下午 9:55 
Thankyou for the fantastic mod
If you ever want to experiment with EVE Online ships and turrets let me know
Garuda XIII 6 月 1 日 上午 7:16 
Hey Luca! Fantastic work, just wanted to ask if ever do you have any plans on adding smaller "spaceships" like, fighters, bombers and etc.
Luca  [作者] 5 月 31 日 上午 4:34 
@Frost
Yes that is a result of exactly that. You have to click on the "owner icon" in the pylon settings and cycle to the correct one. Though what it says in the overlay does not match up with how it is ingame, so requires some trial and error to get right.
Frost 5 月 31 日 上午 3:43 
Not sure if related to the KI "Editing vehicle attributes/pylons in the editor will screw up turret control, meaning you will need to set turret control under pylons again manually.
This is due to the pylon system being not exactly turret-friendly despite claiming to be so. Thanks BI..."
BUT: I exeperiencing weird behaviour while taking control of weapons stations. Basically I see the feed from one turret but, actually fire other turrets.
Marki 5 月 31 日 上午 1:16 
Would be awesome to have one model that is static and has interior, bigger the better. I mean bigger interior the better.
Mr. Distortion 5 月 30 日 下午 7:32 
You just print out bangers. Good ♥♥♥♥ my man
Ant 5 月 30 日 下午 5:04 
Can you make Dopps and Saberfish from Gundam maybe?
12sDaFailure 5 月 30 日 下午 3:32 
Hot damn Luca you brought The Expanse books 1-6 to ARMA III and TKE.....
Luca  [作者] 5 月 30 日 下午 3:22 
@Wiket
Just a leftover from when they worked differently and did require charging and I intended to add heavier ones, not planned anymore though.
Wiket 5 月 30 日 下午 2:03 
In game text mentions larger railguns that need to be charged, is this just fluff? OR are we getting bigger ships?!
Luca  [作者] 5 月 30 日 下午 1:37 
@Spartan 208
Interesting, I did not notice this before nor do I have an idea why it happens. Cant say I encountered this with any other vehicle before. I'll see if I can find anything.
Spartan 208 5 月 30 日 下午 1:20 
btw, noticed an oddity that also affects HAFM: when trying to embark a custom crew in the EDEN editor only two members (driver and gunner) will get in. Any idea what could be causing that?
Spartan 208 5 月 30 日 下午 1:18 
Nice
Luca  [作者] 5 月 30 日 下午 1:17 
@Spartan 208
They are VTOLs.
Spartan 208 5 月 30 日 上午 10:43 
So are these bad boys VTOL on the scale of the V-44X Blackfish and Y-32 Xian or do they act like conventional planes?
namenai 5 月 30 日 上午 8:31 
We love msdgi truly a goated German company, I think they German
Luca  [作者] 5 月 30 日 上午 5:54 
@Wagons
I'll consider it but no promises.

@Steele
I will not make helicopter versions. Not sure what you mean with the characteristics. They are extremely agile, but thats not something I want to do. I prefer these ships having some "weight" behind them and to handle accordingly.
Wagons 5 月 30 日 上午 5:01 
We need those guns as just regular turrets. They are sick and I'd love to use them
Steele 5 月 30 日 上午 4:46 
Would it be possible to do the same ships with a Helicopter base instead? Or perhaps with the same flight characteristics as 3AS space craft? It would open up a lot more options to use them
Steele 5 月 30 日 上午 4:10 
OMG, These are awesome!