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could you do a tutorial???
Thats probably a good idea. It uses VALVE animations
No problem I just assumed that you were excited.
Unforntalty no one has cracked the code for Xbox one games.(As far as I know) But I do have low poly Halo 5 Armor for Blue Team that I'm putting together right now.
No worries man the problem was also on my end as well because I never actually announced that I made an update with the sound included. I'll update the tags but I'm glad we got everything figuried out
No problem but the part I don't understand is how can the Halo 4 Sound that is included with this add-on be conflicting with itself? Are you using a seprate Halo 4 Sound add-on?
Because I uploaded a sound to this add-on using the Halo 4 Firing sound
Which addon does this add-on conflict with? Are you using a Halo 2 Sniper Sound add-on as well with this one?
Its because its using Valve's Animations and I would have to put custom animations to make them hold the gun properly. (I don't know how to do animations)
Here is the name of the the mod:
Halo 4 sniper rifle sounds
I don't have the sound for this one but i know someone made a sound for it.
I have, but then I just thought that people could just as easily go to my workshop page and find everything there so I just left it as is.
No worries on that my friend, for I have already started handing out pamplets about our new date for mass on Thursdays to all thse who wish to follow my releases.
Thanks, I appreciate your undying loyalty to my releases.
Truth be told I was only planning on doing Human weapons because of the muzzle flash
Ever thought of doing the Promethean weaponry? I think the Binary Rifle for the AWP would be absolutely amazing. Hell, I wouldn't even want a custom reloading animation. Just the gun!
The hand on the barrel would go through the gun if I moved the gun down into the trigger area. It is an animation that must be changed to fix it. (I believe) And I do not know how to do animations.
Thats "Fireteam Immortal" you can find them in my workshop.