Team Fortress 2

Team Fortress 2

Cargo
78 条留言
no loafing (but spooky) 9 月 9 日 上午 10:14 
can confirm i've also seen the missing texture cubemap in this location multiple times
Potat Master |Ham Mafia|  [作者] 9 月 9 日 上午 9:02 
All i can say is that it has something to deal with cubemaps.
Potat Master |Ham Mafia|  [作者] 9 月 9 日 上午 9:00 
No clue why this is happening. All i do know is that while it happens to some, most don't encounter this issue.
MaximusDecimus 9 月 9 日 上午 7:22 
i encountered this missing texture reflections bug while playing on this map in casual
MaximusDecimus 9 月 9 日 上午 7:18 
i sometimes get missing texture reflections in this map
here's the screenshot
https://images.steamusercontent.com/ugc/17101269405749190821/AB9B20780354DE7F225F07270A28EB83434E42FE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

i tried disabling all workshop addons, no luck
Kreyalp [Potato] 8 月 4 日 上午 9:32 
yeah mb lol, bu nice map loadout, ITs pretty difficult for snipers lol,
Potat Master |Ham Mafia|  [作者] 8 月 4 日 上午 6:00 
It was a team effort but thanks lol.
Kreyalp [Potato] 8 月 4 日 上午 4:32 
yooo never knew your skills imrpoved to this great instant lol,. congrats on your work!!!!!!!!!
NullConstant 7 月 30 日 下午 3:45 
Could the first BLU spawn be expanded to include the front lobby with the two exits? It's kind of uncomfortably uninteresting and claustrophobic right now, on top of having pretty limited visibility of the outside area.
no loafing (but spooky) 7 月 29 日 下午 6:58 
minor issues:
dynamic shadows seems to consistently be broken?
final control point doesn't use "final control point" announcer lines
zythe_  [作者] 7 月 29 日 上午 11:51 
we uploaded a fix for this today actually! were just waiting on valve to push it now.
the gamer (she/they) 7 月 29 日 上午 11:24 
hole in blu spawn demos can shoot stickies through !!!
KingJengo 7 月 29 日 上午 10:39 
Honestly? Not bad. Map's a little confusing to get around, but once you get accustomed it's basically Merc Park with a lot more options, and I already really enjoy Merc Park. Decent job, one of the few maps from this Summer I'd see myself enabling in my year-round pool.
the gamer (she/they) 7 月 29 日 上午 9:45 
love the map. a 3 or 5cp version would be BALLER. Good job making it into the map pool! :)
te voy hacer mierda 7 月 28 日 上午 10:09 
should add dark and gritty skybox to look like hl2 borealis
Potat Master |Ham Mafia|  [作者] 7 月 27 日 上午 5:52 
Thanks bro.
TheAverageGamer 7 月 27 日 上午 3:52 
Congrats 👏
Potat Master |Ham Mafia|  [作者] 7 月 27 日 上午 2:42 
Working on a fix, thanks for reporting 🙂
Wicket 7 月 26 日 下午 9:43 
You can fire stickies through the window in the first blue spawn's roof. I was able to kill people before setup started, and you can even go B.A.S.E. jumper demo on red to rain stickies in through the window as well. Might want to surround the window with an invisible bullet-blocking wall.
Potat Master |Ham Mafia|  [作者] 7 月 26 日 上午 9:03 
Many thanks chillsy :]
chillsy 7 月 26 日 上午 7:38 
I really really liked this map! Congrats on being officially featured in the game
Potat Master |Ham Mafia|  [作者] 7 月 26 日 上午 6:24 
Not hard to know me lmao.
Tricky Tony 7 月 26 日 上午 2:07 
HOLY SHIT I KNOW YOU
Potat Master |Ham Mafia|  [作者] 7 月 26 日 上午 2:04 
Thanks yall!
Simelys 7 月 26 日 上午 1:27 
Congrats!
Tricky Tony 7 月 26 日 上午 12:25 
cool map, wish it was longer though.
SlimyBoi 7 月 25 日 下午 6:32 
Congratulations on getting this map added to tf2
Serial Designation J 7 月 25 日 下午 1:08 
Yknow guys, you can update a garbage map to fix it, valve’s not restricting you from modifying it…

Seriously, read my points. Arbiter doesnt understand the full extent of how terrible this is. Congrats on making a Hydro 2. I do not trust any of these authors until this is fixed or salvaged.
Springmen 7 月 25 日 上午 10:46 
This is just the Borealis from the hl2 beta. Has the signature 02 on the front and everything. Slight differences.
zythe_  [作者] 7 月 25 日 上午 8:55 
its a leftover from the logic prefab, which by default includes 3 control points
Gigachad Gaming 7 月 25 日 上午 8:14 
Map goal is misleading, it says we have to defend 3 Control points as RED, but I only see 2. Is this intended?
Potat Master |Ham Mafia|  [作者] 7 月 25 日 上午 7:28 
Das it, im dead.
Delab LeFou 7 月 25 日 上午 1:48 
the first point was interesting but the second point just completely ruins the map, it's a God damn maze to get there for some reasons, there's like 5 flank routes and no main route where the 2 teams funnel into, it has the exact same issues as overgrown except it's even more cramped.
It's a shame because this map had some premise at first.
In the offchance you guys read feedback and try to fix the map, please just rework the path towards the second point for blu so it's actually normal and not a spaghetti bowl
Arbiter 7 月 25 日 上午 12:13 
idk what the other guy is yapping about but yeah its kinda a mid map. I was really hoping for something cool and unique like a different layout for the boat each round with the cargo of the ship swapping around to create dynamic battlefield each round. Or atleast i expected some sort of ship related events like water rushing in places or something. Atleast it isn't as bad as Embargo
Serial Designation J 7 月 25 日 上午 12:06 
Im sorry but this is genuinely the worst map I have ever, EVER, seen and played in the history of tf2. Why is everything outside closed off? Why does the map feel like im playing foundry? Whats with all the sloppy guard rail fences? Why is it an actual MAZE to play this map? Why doesn't "boat stuff" actually HAPPEN?
Its hard to believe you made a map that supposed to take place on a BOAT, NOT, feel like a boat! Spoiler alert; Gorge and Mercenary Park are NOT good inspirations when making your map.

Do better. This is as bad- no, EVEN WORSE than demolition. Actual garbage.

I don't even trust you making an MvM map because you'd somehow succeed in making it feel like not playing MvM either.
Potat Master |Ham Mafia|  [作者] 7 月 24 日 下午 4:09 
This isnt my last project guys, stay tunned for mvm... hehe
maxchrome 7 月 24 日 下午 3:43 
Congrats dude!
Potat Master |Ham Mafia|  [作者] 7 月 24 日 下午 3:40 
Thanks yall.
Razoldon 7 月 24 日 下午 1:32 
Congrets
Ted Beneke 7 月 24 日 下午 1:24 
congrats
Tempo 7 月 18 日 下午 7:37 
Needs a bit of work on the hull,,
Spooky Cargo 7 月 3 日 上午 10:08 
When I saw this map name on trailer I got stunned lol. Can't wait for it to get into TF2
YOYOYO 6 月 14 日 上午 6:05 
This map’s got the most chilling soundscape I’ve think I’ve heard ever
I don't have time for ur bs 6 月 10 日 上午 12:12 
CP_cargo is such a great name
Potat Master |Ham Mafia|  [作者] 6 月 4 日 下午 12:15 
A lot of effort and planning was put to this map by all of us from the Cargo team. It was a rough road but it paid off.
maxchrome 6 月 3 日 下午 1:55 
Damn dude, you beat me to it with that ship idea, if only I had more time (and will power)... Sick map tho, congrats on posting it!
GPD (they/them) 6 月 2 日 下午 2:42 
i was like oh i gusse it looks o- omg you fight on a ship!
Potat Master |Ham Mafia|  [作者] 6 月 2 日 下午 1:23 
Danke guys!
Medmorn 6 月 2 日 上午 8:20 
I love this map. Would be nice if you add a waves texture underneath ship, like cargo-ship is moving.
Sumo 6 月 1 日 下午 10:54 
A really lovely map. I love the addition of the lifeboat with the large health pack! Excellent attention to details, with a very tidy aesthetic. I hope that this one is considered for this year's Summer Update!