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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
And for now, I recommend not using spongies.
Thanks for the hard work.
Looks great
In fact, this "Map Symbols" was leaked in your screenshot.
And speaking of maps, these symbols are so small, it would be sooo cool if the map menus were bigger 😍
Refactored mod compatibility: The ISCharacterScreen.render function is now patched directly at load time instead of using an event. This ensures that any mods loaded after this one will properly detect and hook the correct render function, maximizing compatibility with other character screen mods.
---- TwisTonFire - Better Char Info
---- All other mods that manipulate the character screen.
You can try using additional mods as well; I see no reason why it shouldn’t work. Just make sure that Killcount and Bandits are loaded after my mod!
Give it a try!
Since I was already working on translations, I also added full support for many new languages, which can now be used with Spongie’s Character Customisation.
Reworked translations:
Russian
Turkish
Ukrainian
English
New translations:
Traditional Chinese
Simplified Chinese
German
Spanish
French
Japanese
Korean
Portuguese (Brazil)
If you’re using Spongie’s Character Customisation, all sandbox variables and mod data should now be correctly accessed from Spongie’s mod data.
Thank you so much! I really appreciate it—there’s a lot of work behind this! Yes, I’m still trying to figure out why more people aren’t using the mod. Personally, I wouldn’t play without it anymore.
Thanks again! 10/10 work.
You got any other UI projects you want to tackle with what you've learned here?
Unless Spongie completely overhauls their own character screen, this version will always look the best and should work flawlessly with all translations.
That was a solid 12 hours of work! Yes, I still have a lot to learn—but I’d say this is my best version yet.
----********-********----
--********************--
--*******Tomb*******--
--********************--
----****************-----
------************-------
--------********----------
-----------***-------------
I honestly tried!
Instead of overwriting original files, this version patches vanilla files and should add compatibility with other mods.
I have also manually added compatibility for Spongie’s Character Customization — because it’s a great mod!