安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Hello! Yes, it's possible to do this by changing the PlayerViewOffset of the Bong.
In a future update I'll bring this camera option.
https://youtu.be/60iq58imPKQ
Now its possible to change Bong's texture to the Eternal Damnation version using the command on the console: Mutate EDBongTex. This means that you no longer have to replace BongTextures.utx like before.
Now you can also change Zippo's texture to an alternative one! Just use the command in the console: Mutate AltZippoTex.
If you want this new texture, go to the root folder of this mod “(Steam\steamapps\common\POSTAL2Complete\WorkshopContent\3488391708)”, extract the file “Optional ED Texture” and read the text document called “Read” to see how to install this optional texture.
At the moment there is only the option of using the AmmoWhore cheat, and the IWant MaDBong.BongWeapon.
It's possible to add Bong pickups in the map, maybe in a future update I'll do that.
You can use this command:
IWant MaDBong.BongWeapon
Overall, 10/10 and great content tbf. Blaze on lad.