Left 4 Dead 2

Left 4 Dead 2

Terror Series: Supreme Witch Queen (Vscript)
15 条留言
kurochama  [作者] 5 月 27 日 上午 1:27 
@L_M , you can try the recent update, as I did some fixes on "Acid Curse" & error on consoles. So far I tested until no. 16 & no problem. The rest from 17 to 21 didn't seem to have a problem during my tests, as the "Nuclear Magic", "Item Conversion Magic", "Shadow Boomer", "Husband's Wrath" (tank's spawn) & "The End" worked well. Even I got the "The End" more often than tank due to my bad luck, but as I tested near "holy sanctuary" last time, & used "Anti Traps" mod, I still survived while all bots died :steamhappy:
L_M 5 月 27 日 上午 12:21 
@kurochama default so its 21
0The_oddball0 5 月 26 日 下午 11:30 
k ty
kurochama  [作者] 5 月 26 日 下午 11:13 
@@0The_oddball0 , the "Available Curse Spells" will be randomized on activation with equal chance, so if there are 4 available curses, each gets 25% chance. If there are 10 curses, each gets 10% chance on activation, etc.
kurochama  [作者] 5 月 26 日 下午 11:11 
@0The_oddball0 , probably my explanations above were not clear enough, so I'll explain how "Curse Extremity Level" works. Here are some examples:
- Curse Extremity Level = 1
Available curse spells = Summon Horde, Blind Curse

- Curse Extremity Level = 2
Available curse spells = Summon Horde, Blind Curse, Acid Curse

- Curse Extremity Level = 3
Available curse spells = Summon Horde, Blind Curse, Acid Curse, Inferno Curse

- Curse Extremity Level = 4
Available curse spells = Summon Horde, Blind Curse, Acid Curse, Inferno Curse, Shockwave Curse

- Curse Extremity Level = 5
Available curse spells = Summon Horde, Blind Curse, Acid Curse, Inferno Curse, Shockwave Curse, Disarm Curse

So, if you don't want "The End" curse to be triggered, set the value below 21. If you don't want "Shadow Boomer" to spawn, set the value below 19, etc. So, the higher value, the more curses available. The he lower value, the less curses available.
0The_oddball0 5 月 26 日 下午 7:36 
can you please make a version of this that doesn't include the game ending which?
kurochama  [作者] 5 月 26 日 下午 7:20 
@L_M , that's strange. I tested many times by making bots disturb her & it never crash the game. The "The End" curse is instant death to all survivors. What value of "Curse Extremity Level" did you use?
L_M 5 月 26 日 下午 7:12 
when i try disturb this witch it become crash

so thats what the END means
mikecj9 5 月 26 日 下午 6:55 
alexia ashford fire effect around her to fight
L_M 5 月 26 日 下午 6:33 
nice more upgrade


any chance to upgrade the charger like he can steering like homing missile and boom after impact
Unsants 5 月 26 日 下午 2:17 
Since she is a queen witch, could you increase her size a bit bigger to make her more imposing?
I realized that this mod makes the witch bigger, but I wouldn't want the common infected to be gigantic; I prefer them to be their normal size :steamhappy:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3291016439&searchtext=Randomized+common+infected+height
Raiden 5 月 26 日 下午 1:37 
what's a reak witch

:lunar2019coolpig:
kurochama  [作者] 5 月 26 日 下午 1:12 
@Unsants , but actually your comment brought some ideas to inspire me. Like for example, as this witch is a queen, so she has multiple curses. But somewhere out there, there might be mutated witches that only has one curse each, with a special variant like "Warlock Witch" that always triggers "The End" curse spell :steamhappy:
kurochama  [作者] 5 月 26 日 下午 1:08 
@Unsants , almost like super tanks, but this is only one mutated witch with multiple curse spells. You can control what random spells triggered to make it still safe enough, or make it unlock all spells so there's a low probability to get "The End" curse just like on the animated preview :steamhappy:
Unsants 5 月 26 日 下午 12:50 
Is it like a super witch, like the mod of the super tanks?