Project Zomboid

Project Zomboid

Konnor's Clothes Expanded Fix
11 条留言
Kasel 6 月 10 日 下午 7:58 
It's broken again with the same error Wolphox posted.
Wolphox 6 月 7 日 下午 7:26 
yup, it does. thanks for the fix!
Wolphox 6 月 7 日 下午 7:21 
does this fix the bug that says
java.lang.Exception: SewFurHat item not found: Base.Hat_WinterHat_SheepSkin ?
I'mNotKonnor  [作者] 5 月 29 日 上午 8:58 
@mad-rooky This patch isn't needed if you're only using Boots Expanded
I'mNotKonnor  [作者] 5 月 29 日 上午 8:55 
@I eat Soldiers | Sign Inspector after the main mod
☆RavenAM☆ 5 月 29 日 上午 6:27 
Should this be loaded before or after the main mod?
mad-rooky 5 月 29 日 上午 12:25 
Possible that this fix is not necessary when only using boots expanded?
mad-rooky 5 月 29 日 上午 12:10 
@I'mNotKonnor thanks for the clarification. Its strange, I did not have any trouble starting a new safe after the update.
I'mNotKonnor  [作者] 5 月 28 日 上午 12:54 
@mad-rooky It overwrites two item scripts from the mod. When IS added new clothing, they changed several things in the game files, which caused the "Clothes Expanded" mod to become unusable, breaking the game when trying to start a new save.
mad-rooky 5 月 27 日 下午 10:08 
What exactly does it fix? I don't see obvious issues with it, except for the overwriting of vanilla files.
POPDOG 5 月 26 日 上午 2:48 
IT IS UNUSED