Survivalist: Invisible Strain

Survivalist: Invisible Strain

SIS Weapon Durability
13 条留言
SweetCaptn  [作者] 6 月 16 日 上午 4:11 
Hmm I'll possibly release the reworked Pick Trash and Clean Trash mods by this weekend, it won't take long (and it really just depends on my motivation to do them).

For the gun parts I'm not sure, I'll leave that be until I've figured how I want to continue with it. The only thing it does is add weapon attachments and it was meant to be used by other modders to create their gun models with these attachments (because I'm including the FBX models as well)
Khadafi 6 月 15 日 上午 6:33 
alright then. Any idea when you are going to rework the gun parts and pick trash mods?
SweetCaptn  [作者] 6 月 15 日 上午 6:29 
The issue is the item already exists in the world, so removing / renaming one would just break saves. I honestly recommend to stop using the Gun modification parts mod since it wasn't well thought out and I haven't touched it in a while
Khadafi 6 月 15 日 上午 6:22 
Thank you for your quick response. From what I can tell , the other duct tape item is from your gun modification parts mod. Maybe it would make sense using the same item for both?
SweetCaptn  [作者] 6 月 15 日 上午 5:30 
If you figure out what other mod is adding duct tape, tell me its name and I'll make theirs compatible. If the duct tape has the icon shown in the pictures above, it should work
Khadafi 6 月 15 日 上午 5:05 
Question: I've got duct tape in my inventory, but whenever I'm trying to repair a rolling pin, it says "You need duct tape to repairs this". Any idea what the issue is?
Edit: It appears, probably because of multiple mods, I'm having different (duplicated) duct tape items
lamemoirdesyeux 6 月 13 日 上午 11:46 
Thanks SweetCaptn - thats awesome infromation. So nothing really gamebreaking - problem 2) I already solved however I didn't know about "BreakEquipment" function bug - i am gonna check it out. Thanks again this is massive help to my mod :steamthumbsup:.
SweetCaptn  [作者] 6 月 8 日 上午 12:42 
Hey @lamemoirdesyeux, so the previous mod had a couple of issues but the most important ones:

1) Wasn't compatible with co-op. Still not sure if this one is, but it will be easier to make it compatible (waiting on crash reports).
2) The way repairing weapons worked. You had to go to the workbench, but wouldn't really know which weapon you were repairing. This is now changed with a new action through the inventory page.

It also had a bug when guns broke, but that is easily fixed. Don't remember exactly where the issue was, but it must've been in the "BreakEquipment" function.

Hope this clears it up!
lamemoirdesyeux 6 月 7 日 下午 12:18 
SweetCaptn i ve got a question - i have an older version of this mod - from before reworked - and it was flagged by you as bugged - can you elaborate what was a problem with that older version - was it game breaking etc? Its important for me because i am writing my own mod based on that older version of yours and its pretty advanced. Thanks.
Captain Rex 5 月 26 日 上午 9:36 
Interesting, a very cool idea that will for sure change the looting aspect of the game for the better. Thank you for making it!
SweetCaptn  [作者] 5 月 26 日 上午 4:28 
Hahaha not sure it is to that extent, but It certainly was fun to make! Let me know if you find anything odd
darth_lame-o 5 月 25 日 下午 5:44 
Yay! One of the best mods on the workshop makes its miraculous comeback!
SweetCaptn  [作者] 5 月 25 日 下午 3:50 
I've been working on this remake for a while, and it might now be compatible with co-op. I haven't been able to test that, so if you do, I'll be thankful for any bug/crash reports.

Thanks!