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It is because my script doesn't handle zombie deaths by fire even though they enter ragdoll when dead. I'm looking into it
I haven't had time to test yet, been busy with work and irl stuff. I try to look at it tomorrow. Thanks for chiming in!
Thank you for feedback but there isn't much I can do to fix ragdoll behaviour since modding it is quite limited at the moment. Modders can only change hitreaction values which only apply to guns at the moment. If there is bugs with ragdoll behaviour it is because the feature is unfinished and the developers of the game are still working on it.