Stellaris

Stellaris

BPV - More Building Slots - Compatibility
164 条留言
Brutus 9 月 28 日 上午 3:35 
Here is temporary fix I found guys. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3556222090 Make sure to use the BPV submods to add # of slots. Dont use compatability patch. Works for me :D
[EoC] Chaos/Alsora 9 月 27 日 下午 6:07 
Seems to break part of BPV for me. Unable to get the city build slots above 12 while using this.
Demognomicon 9 月 26 日 下午 5:24 
Any word on an update for the new versions?
晨星之宙 9 月 7 日 下午 6:13 
求适配 {久远之旅:兽耳娘种族与故事包}mod
Figaround 9 月 7 日 下午 2:52 
I saw compatibility. There you need to choose, at the beginning of the game, a window appears. But I use both Ancient Cache of Technologies and Gigastructural Engineering & More (4.0), what should I choose?
Figaround 9 月 7 日 下午 1:19 
Will it work with ACOT, Gigas?
9 月 6 日 上午 1:26 
求适配 {久远之旅:兽耳娘种族与故事包}mod
Brulikrax 9 月 3 日 上午 4:32 
Update?
Dog 9 月 2 日 下午 8:41 
Hello this seems to breake Unlimited Districts could you make this compatible again ? Its a great additon to the More Building SLots mod in general, thank you.
ARUKA 8 月 29 日 上午 10:31 
求适配 {久远之旅:兽耳娘种族与故事包}mod
JustSatori 8 月 26 日 上午 8:34 
求适配 {久远之旅:兽耳娘种族与故事包}mod
2801136819 8 月 23 日 下午 6:14 
求适配 {久远之旅:兽耳娘种族与故事包}mod
udkudk 8 月 22 日 上午 11:12 
The newest Stellaris update broke the "Better Planet View" mod. That needs to be updating.
jinnmmm 8 月 22 日 上午 7:21 
求适配 {久远之旅:兽耳娘种族与故事包}mod
Harabec 8 月 22 日 上午 6:21 
Looks like this is the only real player now in building slot mods. Just gotta wait for the update for compatibility with ST: New Horizons
El Presidente de Tropico 8 月 15 日 上午 2:18 
小老哥我多嘴说一句,开启ECC的时候塔械的贸易枢纽会要求星际交易这个格式塔不能解锁的科技,本体是改成了要tech_primitive_aeroplanes和tech_primitive_nation_state_government这两个
udkudk 8 月 12 日 下午 3:51 
The fix for getting extra Zones and the ability to purchase different Zone specialisations in middle of your Save file:

1- Take a backup of your existing save.

2- Make your mod order like this from Top to Bottom:

- Other Mods (Such as Gigastructural Engineering)
...
- UI Overhaul Dynamic
...
- Other Mods that must go below UI Overhaul Dynamic
(Such as 'A Lot of Traditions', UI Overhaul Dynamic compatchs with Gigastructural Engineering and A Lot of Traditions mods)
...
- Better Planet View
- BPV - More Building Slots
- BPV - More Building Slots - Compatibility
- one of BPV - Extra City Slot Opt-ins (optional, only if you're using it)
- one of BPV - Extra City Zone Opt-ins (optional)
- one of BPV - Extra Corporate Slots Opt-ins (optional)

3- Load your save with the mod order above.

4- Save your game and then exit Stellaris.

5- Download Author's auto save fixer tool in here:

https://drive.google.com/file/d/1c7jhcrrz02NnYgvPGNe6KHyX2cp9u5rt/view
udkudk 8 月 12 日 下午 3:51 
6- Run it and open your freshly saved save.
If it gives error, try running in Administrative Mode and if Microsoft Defender warns you about unauthorised file access, give access to the App and restart the App again.

7- The tool will edit save, fix errors and overwrite the save with new version in a few seconds.

8- Load your modified save in Stellaris again.

9- Now you will be able to see number of available Zones.
But, you will encounter problems if you try to purchase more than 3 different zone specialisation in same zone.
To fix this permanently do this step:

9- While your save is open, load the same save again. Do NOT exit to Stellaris Menu.

This will fix remaining issues.

Essentially, if you reload a save while in that save, Stellaris forcefully rechecks and re configures the save, which fixes remaining issues.
Polstrong 8 月 7 日 上午 2:02 
Does it this incompatible with x10 jobs and housing ? It seems entering in conflict with some housing value, is it possible to make the jobs and housing override this mod ?
Axtasium 7 月 28 日 上午 10:46 
I appear to be having issues getting Real Space - New Arcologies to work. It used to, but im not sure if an update on their side may have broken something or what. It works fine without this mod, but breaks with it.
Proud Lemming 7 月 27 日 上午 7:04 
Intermittent crashing when selecting various buttons in the planet ui or with techs that add slots with Ruling Class: Reborn - Bug Branch.
SherlockAilly 7 月 13 日 下午 11:16 
喵小夕 · F_thx 作者您好,失控女仆那个mod的避难所区划是可以修全种类建筑的,我用本mod也可以兼容,但是在本mod7月初的一次更新后环世界上的城邦避难所就不能修九天穹顶之类的非凝聚力建筑了,而理想城上的却还是可以。
Albrect 7 月 12 日 下午 5:15 
作者大佬,我这边星球特化有的点不到,只能点到那个只有两个特化区的界面,但有的就能点到。
TTV/COFFENATION 7 月 12 日 下午 2:19 
Additional Information: The only district mod im using is Planetary Diversity: Archeologies. Nothing else is overwriting this mod, city districts just cost no minerals.
TTV/COFFENATION 7 月 11 日 上午 9:06 
For some reasons my city district costs nothing to build
3249330939 7 月 9 日 上午 1:39 
战舰少女R的人工星球现在也不兼容
eqN 7 月 8 日 下午 9:44 
Hey there! Thank you for your excellent mods F_thx. Would it be possible to include compatibility for this recently updated mod? "Lithoid Supremacy"
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2655341936
Thank you for your consideration!
Lamb Chop 7 月 5 日 上午 7:11 
If you have some free time, could you, maybe do a compatibility for STNC?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1886496498
SherlockAilly 7 月 4 日 上午 4:15 
作者您好,失控女仆那个mod的避难所区划是可以修全种类建筑的,我用本mod也可以兼容,但是在本mod上一次更新后环世界上的城邦避难所就不能修九天穹顶之类的非凝聚力建筑了,而理想城上的却还是可以。
LordWildMan 7 月 3 日 下午 7:07 
I believe with this mod and the "z Expanded Pops" mod, city districts have 0 mineral cost. I see that the mods are listed as temporarily incompatible, but I was able to fix the issue by simply commenting out line 191 as shown in Irony, in the districts economic category. This is the first time that the "expanded_pops_active" flag appears. I am not sure why the NOT flag is there.

Note that I don't really know what I am doing, I just found this worked.
kNow Name 7 月 1 日 上午 12:59 
Since for some reason Tovius doesn't want to add scripted_variables for compatibility with other mods, if you want to you could use and link to Inny's compatibility patches:
Expanded pops - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3410670611
Expanded events - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3410671527
Expanded megas - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3410670780
as a perquisite for people who want to use them with your mods that need a variable. They are just a mod with a variable. Since the patches are only meant to be used with the respected mod they are versionless.
But I also understand if you just want to wipe your hands of the mods and ignore them.
喵小夕 · F_thx  [作者] 6 月 30 日 上午 6:53 
@Niecny
I couldn't reproduce these issues. Just tested with All That Glitters and Nano Plague origins - no problems found. Try resubscribing to this mod.
Niecny 6 月 29 日 下午 12:21 
The worlds from "The Tasty Expansion Pack" especially Nanoplasma World and Nanoplague World and Treasure World are incompatible they also have "district_Brilliant_City_ringworld_housing"
Oni-Miko Reimu 6 月 29 日 上午 8:33 
好吧~謝謝,xkl
Daepapa 6 月 29 日 上午 5:23 
Your mods are the only ones modifying the planet view in my game, and there appears to be a typo in the Build button for districts where it says "Buil" and is missing the final -d
喵小夕 · F_thx  [作者] 6 月 28 日 下午 10:51 
@Oni-Miko Reimu 他没有覆盖 District 和 Zone , 你描述的不兼容情况看起来还蛮复杂的
看了下该模组的脚本有好几千行,甚至对原版情况做了兼容,应该要那边主动兼容
Oni-Miko Reimu 6 月 27 日 下午 10:06 
請問可以做 別具一格的初始星系 兼容嗎?謝謝 https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1786095925
Niecny 6 月 27 日 上午 10:14 
Thanks
穷山恶水出屌民 6 月 26 日 下午 10:26 
一天2更也是辛苦👍
喵小夕 · F_thx  [作者] 6 月 26 日 下午 6:18 
@许多人 我一般一天2更,肯定是修好了
fengyeft 6 月 26 日 下午 5:45 
上周开这个mod会导致新建国家界面变成原版ui ,而不是uod的,现在修好了吗
Hulls 6 月 26 日 下午 2:07 
All fixed for me, thanks for the quick update!
喵小夕 · F_thx  [作者] 6 月 26 日 下午 1:32 
@Niecny @Oni-Miko Reimu @Mostima @Hulls
Fixed. Please resubscribe to apply the update.
已修复
Niecny 6 月 26 日 下午 1:14 
I found planetary ringworld in "Titan's Cradle" system where i cant build city districts and instead of normal name it shows "district_Brilliant_City_ringworld_housing" name.
Hulls 6 月 26 日 下午 12:08 
Latest update effected Ecumenopolis planets negatively. None of the BPV mods are working on them with the latest update to this mod. No extra urban districts or building slots are available. It also deleted any that were existing (extra districts and buildings).
Mostima 6 月 26 日 上午 10:32 
Whatever was recently changed has bugged my Ecumenopolis world since it says it needs "Mind Meld" Crisis perk to make the basic residential district, which then just wipes the district off the planet at the end of the month.
Oni-Miko Reimu 6 月 26 日 上午 7:58 
理想城炸了,改建完主城特化區劃消失,主城名稱改為district_Brilliant_City_ringworld_housing

測試環境: 包括所有必要前置mod,總mod啟動數為4,以下為排序列表:
1. UI Overhaul Dynamic
2. BPV
3. BPV 更多建築槽
4. BPV 更多建築槽-兼容
SheAway 6 月 25 日 下午 8:03 
@barkingnoise Thank you for your response. I've noticed during different game sessions that:

Sometimes there are no district specialization options available
Other times after specialization, the district provides 3 building slots
Occasionally it supports 10 building slots from the sub-mod
barkingnoise 6 月 25 日 下午 6:04 
@SheAway
(I used google translate for your comment, correct me if I misunderstood)
"I found that some special district points in Extra Districts have no options for specialization"
This is listed as a "known issue" by the author of Extra Districts. Some districts simply do not have any specializations (yet) while some others do.
You can see this in the feature list, I will quote:

[Under "known issues"]
[...]
"3: many districts don't have any district specialisations or have fewer district specialisation slot options. If I won't disable these districts, they should have some district specialisations."

So it is not a "bug" introduced by this BPV mod
SheAway 6 月 25 日 上午 9:27 
能否在简介中说明一下,BPV和子mod、其它mod、动态兼容mod的排列顺序?
我发现 Extra Districts 中一些特殊区划点特化没有选项