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报告翻译问题
(ex. E:\Steam\steamapps\common\Half-Life 2\hl2\custom\my_custom_stuff\cfg\...
scriptfiles.cfg ) you can put the script files in there.
Try to disable other scripts one by one and see which one conflicts with this mod.
Could be other script mod conflict.
Most of the scripts when installed together tend to not work for some reason.
As for rigging try to add custom attachment point called "camera_point" in .qc file.
$attachment "camera_point" "ValveBiped.Bip01_Head1" 0 0 0 rotate 0 -90 -90
You can attach it to any bone not just Bip01_Head1. Player model files also should be installed directly into hl2_complete folder.
It's incompatible, it needs custom attachment point for camera view
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE INTERNET
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because valve did a lazy job and just took some voicelines and slowed them down
Workshop sucks ass actually,it doesn't add physics to playermodel despite files being present in the mod so you'll have to install playermodel files manually from google drive link in description. There's a full tutorial in bugs & issues thread which should clear problems with this mod.
It uses standard ValveBiped skeleton so if you use any gmod playermodel and add new attachment point called "camera_point" it should work.
*** ERROR: C_ServerRagdoll::InitModel: models/player.mdl missing vcollide data ***