Kenshi
Faction Upgrade (Trade Guild) ENG
20 条留言
Azamat97El  [作者] 8 月 8 日 上午 11:36 
kolcio138 I wrote in the description of the UC (where it said IMPORTANT!) that the mod has a small conflict. You just need to place this mod above Urbanism
kolcio138 8 月 8 日 上午 10:49 
is this mod incompatible with urbanism+ UC?traders edge seems to be broken
Flash 7 月 28 日 下午 2:17 
yes, im not a modder so i dont know who to fix it, but i just want to point it, also i choose some of your mods in my play with UWE and works fine, mods like Blackshifters, Black dragon, Priest Cult and Grass pirares, works fine.
Azamat97El  [作者] 7 月 28 日 上午 11:49 
Well, apparently there really is a conflict. Because I checked, everything is fine.
Flash 7 月 28 日 上午 11:44 
Also some building are overlap, in this mod only a small building
Flash 7 月 28 日 上午 11:40 
Its impossible to enter in the building with my character
Azamat97El  [作者] 7 月 28 日 上午 11:37 
Flash try to save yourself in this place and make a transfer.
Flash 7 月 28 日 上午 10:59 
This isnt compatible with UWE, nobody enter in the HQ building, the player and npc are bocked on any entrance of the building
Azamat97El  [作者] 7 月 13 日 上午 4:55 
Bieblism I can't make three versions of the same mod. If you don't want to play with the gun, it's easy to fix in the editor. If you don't know how to do it, please contact me in private messages
Bieblism 7 月 13 日 上午 2:42 
Can you make versions of these mods that maybe don't have firearms and portable harpoon guns? Kenshi's gameplay completely changes when the ranged standard shifts from crossbows to weapons that can easily one-shot a lot of characters...
Azamat97El  [作者] 6 月 5 日 下午 12:02 
Update: Fixed armor and weapon icons
Azamat97El  [作者] 5 月 20 日 上午 9:08 
BEEP Thank you for the price! One thing I disagree with a little bit is that firearms are not such an alien thing for Kenshin. I specifically chose the most primitive version of the guns provided by the workshop. Moreover, in the next fashion for United Cities, I will add the same samurai scout rifle, mixed with crossbows.
Luc 5 月 20 日 上午 8:47 
Great mod,but please do not have firearms or other weapons appear, as it makes me feel that this is not Kenshi.
Azamat97El  [作者] 5 月 19 日 上午 6:52 
Marduk Thank you!
Marduk 5 月 19 日 上午 6:49 
Yeah, I figured as much.
I suppose it could be a building thing, cause I also have a couple of building mods installed. Could probably conflict a bit.

Ahh the "joy" of troubleshooting problems in highly modded builds. :p

Thanks for checking anyways. Love your work. :)
Azamat97El  [作者] 5 月 19 日 上午 3:36 
It's very strange. I purposely ran into this building many times to check it for bugs. Everything worked as it should.

I've changed the security in this building, but I haven't changed the furniture itself. perhaps there is still a conflict with some other mod.
Marduk 5 月 19 日 上午 2:39 
Just FYI, I just ran into an issue;
In World's End, when I go to the second floor of the Science HQ the game crashes.
And also in one of my buildings.

I think it is related to the Clothing Bench, cause I only have two Clothing Benches and an Armor Storage on that floor
It stopped crashing there when I disabled the mod.
Azamat97El  [作者] 5 月 18 日 下午 11:22 
I don't know, I don't play with other builds. I don't think that's likely, since I've used completely empty ruins. The only suspicion is caused by the city of Merchants. But I think he'll be fine, too.
juan domingo peron 5 月 18 日 下午 6:08 
This mod has no conflicts with UWE?
juan domingo peron 5 月 18 日 下午 6:05 
daaaamm british aaaaaaaaaaa the third extinction has arrived