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Rapporter et oversættelsesproblem
Once the AI gets a planet/building that has the discounts, your run is basically over (unless you enjoy long, drawn out and painful failures).
I haven't been fully focused on this because work has been terrible the last 2-3 weeks and now the new RimWorld 1.6 update and Odyssey DLC comes out today, so it might be a while before I rotate back to Thrawn's Revenge
This will prevent you from creating ground units on all planets as well as prevent you from creating ships on Kuat.
To undo this, please intentionally lower your infrastructure score to disable the bonuses provided by the event. A fix will be coming soon, which will likely be a reduction in the discount provided by this mod.
CIS Cheats will receive an update tomorrow afternoon, I learned a better way to discount units without having to list every single unit for every single building.
I'm currently on a binge with V-Rising (3 more bosses on Brutal difficulty) and then I plan on swinging back to FoTR then Revenge of Thrawn.
Regardless, I think I will have to change how this discounts are applied instead of adjusting an existing system in FoTR. I still plan on working on this Wednesday
Worst case scenario, if this continues I will adjust how the discounts are being applied since I already planned on doing so. At the moment, discounts are applied directly to each droid factory template as quick & dirty tweak. I think I'm going to shift the discounts to either a 'hero' type unit or to a research type implementation so that you can toggle it on/off.
IF ANYONE ELSE HAS THIS ISSUE, PLEASE LET ME KNOW! If it's wide-spread, then that gives me a better idea of what to look for. Chances are this is being caused by FoTR updating a resource at some point, such as when you unlock a new unit, causing this to happen on the next load.
Is this happening on all planets or a single planet? If one or a few planets, what buildings have been built?
Sorry for all the questions, just need to be able to replicate the issue to figure out the cause.
Did you create a new campaign or are you attempting to load a save where this mod wasn't on?
I'll try a few more things to see if I can't get the issue to replicate.