Teardown
Parachute
40 条留言
Marshmellow 11 月 8 日 上午 10:48 
I used this for awhile then whenever I'd use it the ragdoll would freak out and move upward until I stopped, before that it was great though
o_O-r.  [作者] 10 月 27 日 上午 10:10 
@not so epic gamer / @kiemon
It should be fixed, now the player teleports along with the ragdoll
kiemon 10 月 26 日 下午 1:39 
when i deploy parachute theres bunch of water why?
not so epic gamer 7 月 20 日 下午 10:49 
when stop parachuting i just teleport back to where i started. why
temp 7 月 11 日 下午 12:11 
lagoo
o_O-r.  [作者] 7 月 8 日 下午 4:03 
@MrReviewie I added basic controller support

Spawn Parachute: "L3+R3"
Impulse Downwards: "Circle"
Impulse Upwards: "X"
Remove Parachute (Vehicle): "L3+R3"
Remove Parachute (Player_v1.5.0): "R1", "L3+R3"
Remove Parachute (Player_v1.6.0): "Square", "R1", "L3+R3"
MrReviewie 7 月 7 日 上午 10:48 
PS- mod works fine when using gloved characters
MrReviewie 7 月 7 日 上午 10:45 
Is there support for controller if so can you please post them TY.
o_O-r.  [作者] 7 月 6 日 下午 2:30 
@AKASO EK7000 Pro 4K / @FigNuts I've applied some fixes.
If the player model's hand has multiple shapes, the mod will now only spawn one parachute and one joint. Ex: ( Stim Pilot - by_Ravus Arctos)

And I've increased the joint size to ensure a proper connection, but it still presents issues on some player models, and if the player model doesn't have hands, the mod will display an error.
FigNuts 7 月 6 日 上午 4:30 
Same as AKASO, Parachute Deployed but Disconnected from the Player Model Immediately and keeps me Ragdolled
AKASO EK7000 Pro 4K 7 月 1 日 下午 1:36 
and ragdolls my character
AKASO EK7000 Pro 4K 7 月 1 日 下午 1:18 
it wont connect
o_O-r.  [作者] 5 月 28 日 下午 2:41 
@milandaniswara It will be hard to attach both hands since the mod spawn one joint to connect the player model, and if I changed it, probably it will attach both hands together but not the parachute, anyway I updated and now when you move fordward with "W" it will move the right hand to the left hand (but it isn't attached to the parachute)

@Gray Archer It should be fixed now. The MOD need to index some parts of the player model and the way I do it have some issues (probably there's a better way)
In the Teardown maps and expansions it doesn't detect the player model correctly in the init() function. I changed and now the MOD will index the player model shapes againg in the tick() function to make sure it load properly.
Gray Archer 5 月 27 日 下午 6:14 
seems to be bugging, im teleporting to most likley the world orgin when deploying. same issue for the ragdol button too
milandaniswara 5 月 26 日 上午 3:28 
make the guy hold it with 2 hands
Teddy Bear 5 月 24 日 下午 6:27 
is look cool
:steamthumbsup:
Emb3rGamer66 5 月 24 日 下午 3:23 
How do you disconnect this after deploying it
Blue Thunder 5 月 24 日 下午 3:08 
maxd
Blue Thunder 5 月 24 日 下午 3:08 
eltoroloco
Blue Thunder 5 月 24 日 下午 3:07 
zombie
Blue Thunder 5 月 24 日 下午 3:07 
zombie
o_O-r.  [作者] 5 月 24 日 上午 10:18 
@Akiyama I added a new method to attach the parachute in the options menu, it should be compatible with "TABS", "ALS" and vehicles with dynamic parts.

@busterhop The keybind is in the MOD options menu.

@N3sW➀➁ It spawns automatically while you are using a vehicle. Or you can use the spawnable version.

@akoni1 / @alekslilsolo In Teardown v1.6.0, it sometimes attaches to the player's body instead of the vehicle and doesn't work. The new attach mode in the options fixes this issue, but I'll try to find a workaround.

@ItsMonster You can use this mod Ragdoll Button by Bingle
ItsMonster 5 月 24 日 上午 8:57 
Can you make ragdoll only mod?
alekslilsolo 5 月 24 日 上午 8:45 
It Does not work i just fall to the ground when i deploy it
J00nas 5 月 24 日 上午 6:55 
all i can say is:steamthumbsup:
akoni1 5 月 24 日 上午 6:31 
it's glitched my cars goes goofy when i use the parachute on cars
cullen2u12 5 月 23 日 下午 11:44 
bro we went from destruction to prevention with a safe fall is nature healing???
Endoo' 5 月 23 日 下午 10:39 
helyeah
mlk123 5 月 23 日 下午 8:18 
:steamthumbsup:
blingole 5 月 23 日 下午 6:50 
were heading to normandy boys!
Rend 5 月 23 日 上午 8:46 
hmmmmmm

ive been looking for this
hotdogman 5 月 22 日 下午 3:59 
finally
N3sW➀➁ 5 月 22 日 上午 7:06 
where get the parachute car?:GDHard:
Mr. Funny 5 月 22 日 上午 6:24 
fort night
BusterHop 5 月 22 日 上午 2:43 
is there a way to change the keybind?
CHECHENES 5 月 20 日 下午 9:27 
да как
6Г20 5 月 19 日 下午 1:26 
Would it be able to work with TABS one day?
o_O-r.  [作者] 5 月 18 日 上午 9:06 
@SherkBoiOWO I updated it, now you can press "E" or "LMB" to exit the ragdoll mode, pressing "RMB" will detach the ragdoll
mlk123 5 月 17 日 下午 6:58 
:steamthumbsup:
Protoplasmic_ 5 月 17 日 下午 2:02 
How the hell do you get out of ragdoll?