Team Fortress 2

Team Fortress 2

Boom Box
42 条留言
1 HP Goblin  [作者] 10 月 15 日 下午 5:07 
@Perico-Man the exact behavior would be up to Valve to program themselves
Perico-Man 10 月 15 日 下午 3:49 
So, if I don't have sticky bombs on the map, it's the player who's going to explode, right?
Odo The Hero 9 月 8 日 下午 7:43 
Worms when they die be like.
LiamTheComputer 8 月 15 日 下午 10:35 
do some people just not read or watch the video?? you can't use option A to peek around walls because you are already locked in to detonating your stickies. it's basically just pressing rmb but on a delay
Patch 8 月 5 日 下午 7:38 
I like that people on here are complaining about how it's overpowered to do the stickies version cause you can see around the corner, completely ignoring that
1. You can do this with any looping taunt (most notably, the quiet high five that has no indication you're there, no audio cue, nothing) and can instantly untaunt from
2. This taunt is not a looping taunt, it has a >fixed delay< built into it

It'd be just as luck based as any taunt kill to do either the sticky version and the kamikaze version.
Boe Jiden 8 月 4 日 上午 11:29 
There were taunt options on the workshop page of the Texan Trickshot but only one was added, so if valve were to choose one, they'd probably choose the Suicide taunt if at all. This can actually be beneficial in scenarios such as Medieval when everybody is on the point. Demoman doesn't have any other explosive weapon taunts, and the caber requires you to charge in order to deal any substantial damage, but this seems like it'd genuinely be kind of OP against people grouped up because they're guaranteed to die rather than just take splash.
Stock™ 7 月 8 日 下午 10:47 
How would option A work with the Scottish Resistance?
TheGameChanger 6 月 30 日 下午 3:54 
if only this taunt had an achievement where you place all eight stickies on the 2fort bridge and detonate them all with this taunt
Vixamu de Aspecto MIEDO AAAAAAAA 6 月 25 日 上午 5:53 
In order to make the taunt more balanced it should have a longer start till he detonates
mikta 6 月 8 日 下午 11:57 
Being able to get while seeing what's behind a corner is terrible idea. Kamikaze version can give unfair advantage (read p2w) in rare cases, as stock Demo have no such taunts.
unusually large rat 6 月 3 日 上午 11:54 
It would be more balanced to detonate stickies with option A, but kamikaze attacks with option B would be funny. Which one is more important is up to you. Definitely my favorite taunt kill on the workshop so far! :cupup:
Jouppi 5 月 30 日 下午 6:43 
It's a really cool taunt but option B seems semi "pay-to-win" because you'd normally have to have the Ullapool Caber (or a sword) to taunt kill
Drizz 5 月 28 日 下午 6:42 
cute, but option A seems terrible for gameplay purposes. being able to see around corners with the third person view is poor design. Self detonation is much more in-line with the established taunts.
Lance Scout 5 月 23 日 上午 12:50 
This is perfect!
DEMOPAN 5 月 22 日 下午 5:02 
okay boomer
Clocky 5 月 21 日 上午 11:47 
no this is not good at all
Ornery October Orangutang 5 月 19 日 下午 7:47 
COOL TAUNT valve needs to stop being lazy and add something cool like this :medicon:
Pinewabble 5 月 19 日 下午 12:02 
Its such a shame that Valve removed the ability to detonate stickies while taunting, so I would really love to see it with option A get added in :happy_creep:
JAS-C 5 月 18 日 下午 8:25 
Honestly, it's the best way I could see special kill taunts be added into a game: it is very predictable(Some had problem with ramming taunt for Heavy because it starts like his default one), it is interacting with already established entities(Stickies) or doesn't give you full-on advantage(Kamekaze style) and it still has mocking/authentic potential(Small gags on spawn would be epic with this thing and it would be very envious to see someone make something cool with it or infuriating to witness something stupid done with it).
I like it.
Balder1902 5 月 18 日 上午 11:40 
I think the only way for this to be added is death option A
Tricky Biz 5 月 18 日 上午 9:13 
Death option A is the way to go honestly, it'd be a really cool taunt kill :sticky::demoticon:
Globaduy 5 月 18 日 上午 4:51 
how shoul I feel about this?
Red-Tape Annoyance 5 月 18 日 上午 4:36 
Death Option A would not cause an advantage problem if there is any I will vote for this
Gerson Boom 5 月 18 日 上午 12:52 
Wait so would it actually, work, ingame? Would Valve have to make some code themselves or is everything ready just waiting to be added? Becouse if its works, that is sick
CAT_ATACK 5 月 17 日 下午 11:29 
Death Option A is perfect honestly; you're not paywalling a tauntkill, so much as you're adding a taunt that also happens to have a secret function like RPS does for Saxton Hale.
Testsubject276 5 月 17 日 下午 9:14 
I really like the stickybomb functionality, but it's gonna have to be a no from me for the self-detonate option.
$$$$$MR.Krabs$$$$$ 5 月 17 日 下午 8:36 
wow
Robo Rex 5 月 17 日 下午 8:03 
i choose a
Zeugziumy 5 月 17 日 下午 6:07 
Death Option A would be the most ideal, since it's not exactly a kill taunt but more of a gameplay-functionality being re-used as a taunt, being detonating stickies. If the taunt only detonates what is placed, then yeah, this is perfectly balanced.

I disagree with taunt kills behind a paid taunt, but this is an exception as it strikes a perfect balance. It's purely luck as you can't really tell if your timing will be right and your stickies will be detonated in case you miss them, having you to place it again.

My only gripe is regarding people who wish to use this taunt WITHOUT triggering the stickies. I can see that being a problem.
Shiro | Goth girls DM me 5 月 17 日 下午 5:35 
Taunt kills should not be behind a pay wall
Lovecraft 5 月 17 日 下午 5:25 
Forced. Object out of the ground. :steamthumbsdown:
Paper Games 5 月 17 日 下午 5:24 
Honestly this taunt would have been pretty cool even without the taunt-killing aspect, the detonate stickies is just *chef's kiss:demoticon:* tho :sticky:
ForwardStory 5 月 17 日 下午 3:52 
I prefer the stickybomb detonation version and also think it would be absolutely awesome.
the j 5 月 17 日 下午 3:31 
Did somebody say boom?
No. 1 Halloween Contract Hater 5 月 17 日 下午 3:13 
Suicide bomber please!
Patch 5 月 17 日 下午 1:18 
This is gonna go crazy with the sticky jumper
PIXEL RORY 5 月 17 日 下午 1:10 
Oh I hope the self det is whats used in game. Demo having his own version of the equalizer taunt would be goated.
Noras The Goat 5 月 17 日 下午 12:59 
i'm sorry but the tf2c dynamite is my top explosive related taunkill but this is also pretty neat kinda
Adiot 5 月 17 日 下午 12:21 
i can already see people kill binding to this with sticky jumper
wamblit 5 月 17 日 上午 11:53 
been seeing a lot of these "kill taunts" lately. not complaining though
setry  [作者] 5 月 17 日 上午 11:43 
Everything you see in the video is purely a suggestion to Valve :steamhappy:
But I am glad you like the idea
♠Blake The Clown♠ 5 月 17 日 上午 11:42 
at first i was like "huh, dont see how this is a kill taunt, this seems kinda boring", but then i see the whole thing about how you can self detonate with it AND use it to trigger stickies? honestly might be kind of an OP Taunt in some ways, but at the same time i love it, and must marvel at just how this could even be done.