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Will be patiently, yet excitedly waiting for its connections.
First, go to the region you want to check. Once you're there, activate debug mode ( "O", Dev Tools need to be loaded ), open debug interface ( "H" ) and click on "MAP" tab. Wait about a minute until game traces all rooms and creatures. If it runs smoothly afterwards, everything is fine. But if you get massive lag spikes, it is likely AI pathfinder has trouble with one or more room.
To fix it, go to Remix menu, open configuration menu for RegionKit, go to "Bakery" tab, tick the letter code for your region (Cliffside is "LI") and hit Bake. This will embed pathfinder data to rooms that are missing it. Then check for lag again. If it still persists, repeat the baking process, but additionally tick on "Rebake All Rooms" as well, to force the game to recalculate pathfinder data for ALL rooms, so it catches any malformed pathfinder data as well. This will take a LONG while.
also about the lag in train4 i fixed it by just pausing my game and then entering a new room. entering a new room or pausing after entering a new room wont fix it, you gotta pause then move rooms
the rooms look so good! and its pretty fun too. looking at the map in the files was an eye opening experience.. i am so excited to see what comes next for this place!
https://www.youtube.com/watch?v=8DzNRtyOjm8
Also that new drone is nice, im naming them clay! :D