武装突袭3

武装突袭3

[SP/CO12] The Forgotten Few 2 (SH/ND)
29 条留言
e3lit3_Tom 10 月 18 日 上午 10:18 
@KingN thanks you,I love your different FF2 settings,do you plan on doing others,on different maps or different factions ?
Diogenes Horrigan 10 月 17 日 下午 10:57 
@KingN no it seems to persist, i'm not sure. i'll keep any updates to see if anything changed
Diogenes Horrigan 10 月 13 日 下午 11:11 
my apologies, havent been able to play arma with friends in a bit to actually test it in mp. will let you know about it once i am able to and see if its the issue
KingN  [作者] 10 月 12 日 上午 6:32 
@Diogenes Horrigan Please try that and see if it's fixed.
KingN  [作者] 10 月 12 日 上午 6:31 
@e3lit3_Tom It's stock arma command, you select an AI, press 6-actions and under that menu you should have "inventory" as one command. It makes the AI to walk to the closest container and open his inventory.
Diogenes Horrigan 10 月 10 日 上午 11:47 
@KingN The extra mods I am using are is WBKs Simple Blood, AMZ for sound effects, blastcore, and then just using ACE, however, like I said, there is ACE No Medical enabled, so it has the normal revive system. I could try fully disabling ACE and try it in MP when I have the chance, if it would somehow help.
e3lit3_Tom 10 月 10 日 上午 9:41 
Hi,I'm quite new to the game,what is the "inventory command" you're talking about to get your squad to get their gear ?
KingN  [作者] 10 月 10 日 上午 12:52 
@Diogenes Horrigan I need to check the revive thing, thanks. Any extra mods you're using?
Diogenes Horrigan 10 月 10 日 上午 12:19 
@KingN I did not know about the inventory command, thank you. For reviving, typed it poorly, brain is pooped. It has been replicated. Every time a player is downed in multiplayer, and we revive them, they do not get up, but rather stuck laying down. I have vanilla medical on right now, no ace medical. It may be a Spearhead specific issue, though.
KingN  [作者] 10 月 9 日 下午 11:37 
@Diogenes Horrigan Do you mean the Jackal squad is not getting them or your own AI teammates? You need to manually command your AI squad members to pick their gear via 6-inventory command. About the revive, what do you mean by "revive after healing" and is this something that can be replicated?
Diogenes Horrigan 10 月 9 日 下午 10:05 
Also another thing I am wondering about is it seems that when I revive a player after healing, they can’t get up. Is there something I’m missing
Diogenes Horrigan 10 月 9 日 下午 9:46 
Hi, it appears that when paradropping the AI is not getting the loadouts like they should be. I hope all is well
Domdom 10 月 3 日 上午 3:45 
Hi thanks for those amazing mission i've nearly played all side it's very immersive love it!
Any chance to see a ger side ?
Octopuss 8 月 26 日 上午 2:17 
Hi KingN ! I'm a long time fan of your FFW series.
Just finish the first 30000 score tour in your magnificent SPE CDLC FFW.
The new airborne insertion in SPE FFW is really good i may say, quite immersive feel especially in night ops.
speaking of night ops, maybe you can add some illumination mortar round as support in some night ops in SPE1944 and SOG (SOG have several GL illum round in allied vehicles and during some ops in the jungle I have to use it all for light, god it is really dark in the jungle and without the illum AIs can't even find the enemies and fight them).
Also, in SPE version of FFW, i notice that FAKs and medicbags are using vanilla 2035 version,maybe you can put the SPE FAKs and medicbags instead of 2035 ver.It's not bug, just looks strange(and toolkit too).
This is the best SP/COOP scenario, thx KingN
itzaAverage_Dvon 8 月 21 日 下午 12:22 
Love this series. I was wondering if you had any plans to make any about the Marines in the pacific or any more Vietnam or WW2 mods?
KingN  [作者] 8 月 3 日 下午 11:29 
The entrenching tool can already be found in the insertion vehicles in the latest patch with ACE loaded
Majestyk 8 月 3 日 上午 2:16 
@Diogenes Horrigan With ACE, the server admin can create a zeus so I would just suggest spawning an arsenal and equipping everything you need.
Marius 7 月 27 日 下午 12:18 
Thanks for this. :steamthumbsup: I loved your other FF missions and updates for them. Something like this should be included by default with ArmA 4. This sort of mission enables you to really see the full potential of maps, and the missions and progress are very seamless and immersive. Bohemia should hire you as a mission designer!
Skooma 7 月 18 日 下午 4:47 
SPEX British faction would be great. Thanks for all these missions.
JPAB97S | Kiosk 7 月 16 日 上午 6:21 
Or SPEX
Ackbaraddin 7 月 1 日 上午 10:23 
Can"t you add British factions from IFA or Faces of War? Special Air Services or British commandos factions can be good
nonamegamer1379 6 月 18 日 上午 5:42 
thx you this is my dream always wanted ff 2 in ww2 :doicross:
Diogenes Horrigan 6 月 15 日 上午 10:43 
I believe it is just a singular item. It's very useful for certain areas in certain maps such as Altis where at times, it's pretty open. Thanks again!
KingN  [作者] 6 月 15 日 上午 6:35 
@Diogenes Horrigan I don't use ACE myself personally so I'm not totally aware what ACE features the mission with the current compatibility is missing, I could take a look at the entrenching thing, especially if it only requires a small adjustment.
Diogenes Horrigan 6 月 14 日 下午 2:08 
Been loving this scenario. Genuinely even in multiplayer, this is the BEST and absolutely most fun experience I’ve had with friends. The adrenaline as we know we have to actually try not to die, sometimes it’s out of our control, and just out of bad luck, as a vehicle with a gun on it comes and kills one of us, and THEN it gets taken out. I’ve got 2000 hours or so in this game, and this has finally made me care about my life in Arma, as I’ve grown sort of “desensitized” to it.

Great job man, keep up the work!

In the future, is there maybe a possibility of adding entrenching tools for ace, so we can dig trenches, especially with some of the mods like Foxhole, it could be very useful. I can also probably add this in myself but I don’t have an idea on how to, but possibly immersion cigs so I can light a cigar up in the middle of urban combat or while I’m scoping a place out at night, and feel like I’m in Metal Gear Solid or something haha.
Danilik 6 月 14 日 下午 12:06 
thanks for the kind and quick reply, could you implement it in the custom options. Obviously it is a personal desire but it would represent what I have been looking for since I purchased arma 3 (2017)
KingN  [作者] 6 月 14 日 上午 4:40 
@Danilik Thanks. Yeah, I don't have team switch enabled for this mission in SP as I have preferred the more adrenaline charged unforgiving gameplay style of OFP. But since I have lately implemented the revive system for MP and JIP, I could take a new look at the team switch thing at some point.
Danilik 6 月 14 日 上午 2:59 
beautiful beautiful beautiful, I was eagerly awaiting the scenarios set in the Second World War. I was wondering if it was possible to adopt, for when playing in single player, which I almost always, the option to change soldiers during the mission (usually by pressing the U key) and with this system continue the mission even after our death. I found and loved this system on "Hunter six 2" by Lato. Thanks for your work and your passion
ComradeBliin 6 月 13 日 下午 6:28 
absolutely loving the new update so far would kill to get an E-tool when ACE is loaded though