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in the portal gun addon, shooting an AR2 ball into it before it opens will prevent it from opening, so my guess is that this addon is setting fire to the unstable portal entity somehow and its acting like you closed it, i dont really know.
only tweak id say id want is if things KILLED by explosions had their ragdoll ignited, doesn't seem to do that.
Glad this exists though, last one had the trait of attempting to make npcs turn into charred corpse ragdolls which was buggy as hell and had a bunch of compatibility issues
yep, just did that.
I appreciate you bringing it back.