Team Fortress 2

Team Fortress 2

Sunken Ship
10 条留言
Real Reality (Real) 5 月 13 日 下午 3:55 
That’s not true at all must’ve just been bad luck orientation lock only affects the angle at which the seam is
Snow  [作者] 5 月 13 日 下午 3:24 
Appreciate it, I use photoshop, but yea I fixed the seams on there. I know orientation lock is something different, but on one of the textures the seams were only visible if it was rotated. The only thing I am wondering about is if I have to implement the orientation lock myself or if I can just ask Valve to?
Real Reality (Real) 5 月 13 日 下午 3:19 
What software are you using I can help yo if you have gimp
Real Reality (Real) 5 月 13 日 下午 3:18 
Orientation locks and seams aren’t related
Snow  [作者] 5 月 13 日 上午 9:35 
@↟CH!LL!KO ↟↟↟↟ tysm, checked all textures again and fixed any weird parts :)
↟CH!LL!KO ↟↟↟↟ 5 月 13 日 上午 5:49 
wood texture,
Snow  [作者] 5 月 13 日 上午 5:29 
@↟CH!LL!KO ↟↟↟↟ could you tell me where and with which texture, I am too blind to find it lol ... also I think most seams should be fixed, since I asked for the texture to be orientation locked, the current base isn't
↟CH!LL!KO ↟↟↟↟ 5 月 13 日 上午 4:35 
i see seam, why you don't fixed that. bake it in oven more
Snow  [作者] 5 月 13 日 上午 3:29 
Tysm ... yea I try my best !!!
Real Reality (Real) 5 月 12 日 下午 8:23 
I can get behind this, only gripe is the textures, nw for a second paint, ur improving