Rivals of Aether

Rivals of Aether

Somuke
24 条留言
Delectable Gumption 6 月 30 日 上午 8:02 
figured out neutral b: tapping it saves your current momentum, pressing again uses that momentum. you can use it any time. say if you use dash attack you can press it, now you have strong horizantal momentum in your back pocket. for recovering and shit and prolly combos but i have no idea how to drive this mf
Mxyzptplk 6 月 28 日 下午 7:42 
When I store momentum it seems to be overridden by a slight vertical boost some time after it's stored, it happens at a random time afaik. Sometimes I keep my stored momentum for a whole stock and sometimes it's overridden 5 seconds after I store it. Is this intentional or a bug?
Captain Chicken 5 月 24 日 上午 6:06 
I love mojibake characters being super gimmicky and confusing but I feel like this one compromises a BIT too much on actually being fun to play for the sake of being confusing
Stewert 5 月 23 日 下午 1:52 
Gotta say, the gimmick of a sharp turn ahead sign being chageing momentem is peak, I also love the flip on the down light makeing you go verticaly down rather then up like the rest of them
Mxyzptplk 5 月 21 日 下午 6:06 
i've figured out how to launch myself horizontally at lightspeed. experienced play with this character must be mental
arched2135 5 月 21 日 下午 5:07 
Very fun character, the lack of a parry hurts some time ;-;

Something I haven't seen anyone talk about a lot if the taunt. First of all, it a childerns song that plays at some Japanese crosswalks called Tōryanse. You can actually hear what I can assume is the place the creator got the song from on Wikipedia.
Something that is really fun though is after the song ends, it kills every player. It lasts for like ~40 seconds. Very fun character!

And if the creator sees this comment, how did you make the nspecial not play an animation? I'm making a mod myself and cant find a way for it to just not play an animation. I did look at the code for this mod to try and find how you did it, but I couldn't :/
D YellowMadness 5 月 20 日 下午 9:34 
I love the taunt. Also, something I don't think anyone else mentioned: If you position down tilt so it lands you in the air, you can walk in midair afterward just like up special.
Conway™ 5 月 17 日 上午 7:53 
also, to maybe be insane a little, can dtilt and dair get a little more whiff lag, and can like nair uncharged be debuffed a little in favour or making charged nair better? both playing as and against somuke dtilt and uncharged nair feel a little too free, and I like the reference to N/A style dair but like this character has every option available to them in the air, and its one more option that feels like "the only real answer is parry, but which timing?"
might just be a skill issue but like damn
Conway™ 5 月 17 日 上午 7:42 
nspecial is a 2 part move it copies the momentum from when you 'charge' it and when you expend the charge it either sets your momentum to the stored momentum or maybe just adds it but i'm pretty sure it just sets it.
Terri 5 月 15 日 下午 3:22 
EEEYIKES! This "Moji" just bake-BAKED up and cooked us a new fighter! Yippee!
Th00mpa 5 月 14 日 下午 11:15 
I think this character's gimmick has to do with momentum be it yours or the opponent

Uspecial, halts your own momentum and makes the air act like a platform until you jump
Fspecial, changes nair momentum and yours by 90° clockwise [counter clock wise if used from the left] (at least that is what's affected)
Dspecial, flips enemies and nair momentum
Nspecial however, has to do with your own momentum, it's hard to tell what it really does. If you press nspecial right after jumping you can see it gives you a little boost, not sure what this could do
CosmicOwO 5 月 14 日 上午 4:24 
update : I figured out down special
Viva Algadi 5 月 13 日 下午 1:06 
I know what the specials do except nspecial. Looks like a state you can activate and deactivate? i feel like i get moved a bit when i use it but im not sure...
Buttercup <3  [作者] 5 月 12 日 下午 2:24 
you can charge nair to increase its lifespan
Conway™ 5 月 12 日 下午 1:27 
comments did not lie this guy is *weird*. and does have that aspect I find neat in so many of these traffic sign characters where I quickly figured out how to make every move do something, but the hard part is using them all in practice.

I do though really wish nair projectile's lifespan was increased for more time to manipulate it.
CosmicOwO 5 月 12 日 下午 12:05 
really fun character, but I have no idea what the specials do (except for up special), 10/10
Viva Algadi 5 月 12 日 上午 6:12 
This is so awkward and its even harder to control than the other signs... i love it.
Theodore Masters Peterson 5 月 10 日 下午 3:08 
babe wake up new sign dropped
hyuponia 5 月 10 日 上午 4:57 
背け  背け  背け  背け
 背け  背け  背け  背け
  背け  背け  背け  背け
   背け  背け  背け  背け
Greed 5 月 9 日 下午 11:29 
Dear lord it's almost unplayable
I love it
Buttercup <3  [作者] 5 月 9 日 下午 8:50 
Yes
Poly 5 月 9 日 下午 8:40 
was this inspired by the other signs?
Alien baltan 5 月 9 日 下午 8:21 
Here’s the translated description
“The lord, the lord
Where is this?
The lord of Tenjin-sama
The first step is to get to the top
The lord of Goyō is the lord of this world
I'll never let you down
I'll be a fool, I'll be a fool
The lord, the lord”
Erans 5 月 9 日 下午 7:35 
close enough welcome back