Stellaris

Stellaris

Terraforming Candidate Spawn Menu
10 条留言
Easy Pete  [作者] 6 月 18 日 上午 12:59 
@Nikal the mod runs the menu at the start of the game. It doesn’t run mid game.
Nikal 6 月 18 日 上午 12:28 
So I can add them mid-game when I realize I'm okay with more planets. :)
Easy Pete  [作者] 6 月 17 日 下午 7:23 
@Nikal why?
Nikal 6 月 17 日 上午 11:13 
I don't suppose I could ask for an option to just add additional candidates, without removing the already set one?
Aki Zeta-9 6 月 8 日 上午 3:12 
Thank you very much! I always thought it would be more interesting to play with a low number of ready habitable planets and the need to terraform planets before settling. Thanks to you, this is now possible.
Easy Pete  [作者] 6 月 6 日 下午 9:35 
@Aki Zeta-9 updated with a rebalance to ignore habitable world settings.
Easy Pete  [作者] 5 月 31 日 下午 7:26 
It wouldn’t be difficult to change. I need to do some experimenting first to see what is going on.
Aki Zeta-9 5 月 31 日 下午 7:16 
It seems that when setting up rare candidates, they don't appear at all. Can you change the mod so that instead of the habitable worlds coefficient it uses a flat multiplier?
Easy Pete  [作者] 5 月 31 日 下午 5:25 
The amount of candidates scales to your habitable worlds setting. If your using Rare your going to need to select one of the higher candidate settings.
Aki Zeta-9 5 月 31 日 上午 11:25 
Does the mod create candidates when the habitable worlds set to rare? I haven't seen a single terraforming candidate in my quarter of the galaxy in the last couple of games.