Team Fortress 2

Team Fortress 2

Unusual Effect: Shutdown
12 条留言
ShadowMan44 8 月 3 日 下午 3:40 
Gonna have to change the name on this one.
pop  [作者] 7 月 14 日 下午 7:31 
foreshadowing
SleyGD  [作者] 5 月 7 日 下午 1:31 
im glad you like it! in all honesty maybe having it like 1 or 2 points higher would have been better as a default spot but again it can just be adjusted to fit any hat by the player anyway
Stupteid BUGE 5 月 7 日 下午 1:22 
@SleyGD ah ok, that's kinda what I'd figured. I don't really know the ins and outs of making an unusual effects so I was kinda speaking from a place of ignorance. Very nice effect nonetheless.
SleyGD  [作者] 5 月 7 日 上午 9:19 
@stupteid kinda impossible to make it line up perfectly on every hat, i aligned it with the unusual cap specifically but if it was added in game you can just use the adjust option every unusual effect has to tweak it up or down
bloopah 5 月 7 日 上午 8:06 
+ENRAGED
Stupteid BUGE 5 月 7 日 上午 7:44 
idk if this is a common problem for unusual effects but i feel like the effect is placed a little too low on some of the mercs' heads. like on the demo picture it looks great but the heavy, pryo, and engineer examples look somewhat misaligned.
Ugar Daddy 5 月 7 日 上午 4:45 
doesn't mean it should get in
Dreadnaught 5 月 6 日 上午 10:52 
I could actually see something like this getting in
LL 5 月 6 日 上午 10:08 
Those who zap
SleyGD  [作者] 5 月 6 日 上午 9:15 
lol
+fGringo 5 月 6 日 上午 8:28 
zapped knock off