Crusader Kings III

Crusader Kings III

Raid intents expanded
8 条留言
Joe Mann 10 月 2 日 上午 8:10 
You are using two invalid modifiers in your raid intentions. One is "capture_chance_mult", the other one is "hostile_attrition_mult". Neither exist and they generate errors in the error log. The second one may be replaced with "hostile_county_attrition_raiding" which does exist. The first one I have no idea. Maybe delete it because unless I am mistaken it will not do anything.
Tomasz  [作者] 5 月 13 日 下午 2:06 
You can use it, no problem
Sol 5 月 13 日 下午 12:02 
Even better than I thought. Would you be mad if I used your mod as a starting point for my Sol Raiders mods? I want my basic version to just unlock the intents for everyone with the trait, and my deluxe version to add a few new intents.
Sol 5 月 7 日 下午 12:47 
I love it! I will be using this, and probably making my own version to compliment the theme I have been working on. I won't copy-paste your stuff, but I am inspired by it.

Awesome.
Tomasz  [作者] 5 月 6 日 上午 11:21 
Hello. Mod is still in development. I plan to add around 5 intents and some special effects to them.
Play it, test it, give feedback.
牛奶大魔王 5 月 5 日 下午 9:25 
Greeting! A great mod, so I've tran it to Chinese but i saw other one also tran Chinese:steamsad:

here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213
無壹 5 月 5 日 下午 8:45 
Greeting ! I am fan of your mods , I want more Chinese player to use your mod, so I've translated your mod and could you add a link in description?

Here's my Chinese translation: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3090564070
rio 5 月 5 日 下午 6:24 
Destroying buildings is too powerful. If there was an option to remove that, it'd be alright.