Sea Power

Sea Power

Lun Class Ekranopan
111 条留言
Soldado_2040 8 月 21 日 上午 11:47 
Still working?
El Cid 8 月 5 日 下午 1:53 
... not to mention its inability to operate in heavy seas found in the oceans or even the med.
El Cid 8 月 5 日 下午 1:52 
Very cool for hypothetical battles. In reality the soviets only built one and were never going to use it against our carrier strike groups (CSG) because (1) it was in the Caspian Sea which is a land locked lake, and (2) if they built some at one of their ocean harbor ship yards to use in the Atlantic or Pacific Theaters, the Ekranoplan didn't have the operational range to get anywhere remotely close enough to missile launching range to hit any CSGs.
petrouvis01  [作者] 7 月 29 日 上午 11:52 
@juancho villa,@Sky Burger,@Flying_Sub
@Whippet Enjoyer,@KamchadaL,sorry for taking so long to answer i was away for a period,or your problems can be traced to a broken anchor chain install like Kamchadal pointed out,you should follow its installation tutorial and see if its now fixed.
KamchadaL 7 月 29 日 上午 10:23 
If you're having problems with the Ekranoplan Lun', this is the link you need.
https://seapower-modders.github.io/AnchorChain/install-anchor-chain.html
Install it as described and enjoy.
KamchadaL 7 月 29 日 上午 9:49 
I have a marine lift and an anchor chain installed, and the ship appeared in the spawn menu, but when I entered the mission, nothing happened.
The same problem.
KamchadaL 7 月 29 日 上午 1:20 
У меня установлены морской подъёмник и якорная цепь, корабль появился в меню появления, но когда я вошёл в миссию, ничего не произошло.
Та-же проблемма.
Whippet Enjoyer 7 月 27 日 上午 7:51 
I have the same issue with this mod.
Flying_Sub 7 月 21 日 上午 5:07 
that happens to me with a LOT of the mods.
Sky Burger 7 月 19 日 上午 10:07 
@juancho villa I am having the same situation.
juancho villa 7 月 11 日 下午 5:32 
i do have sea lifter and anchor chain installed, the ship appeared on the spawn menu, but when i entered the mission there was nothing, im going to try again but yeah, sorry if i leave the answer like this i dont know how to answer to someone in specific

@petrouvis01
petrouvis01  [作者] 7 月 5 日 上午 4:02 
@juancho villa ,do you have sea lifter and anchor chain installed?
juancho villa 7 月 2 日 下午 2:31 
doesnt work :v
petrouvis01  [作者] 6 月 28 日 上午 8:11 
@Sky burger,I am sorry but I am currently away when I return I will check again to see if something is broken so I can help.
Sky Burger 6 月 28 日 上午 7:31 
@petrouvis01 I have removed the mod and reinstalled it and it still produces the same issue. The LUN does not show up in the game after I add it in the mission editor.
petrouvis01  [作者] 6 月 26 日 下午 1:23 
@Sky Burger,maybe test it and tell me if something changed
Sky Burger 6 月 25 日 下午 6:16 
This still is not working. I see it on my list of vessels but when I add it to a scenario, it doesn't actually show up in the game. If I unsubscribe from this, will it be install it, and then can I come back and resubscribe and reinstall it? Well that solve the problem?
petrouvis01  [作者] 6 月 23 日 上午 1:02 
@jwest1925 that's weird but at least it's working!I am glad you are enjoying it.
jwest1925 6 月 22 日 下午 12:58 
wild...i dont what changed but i basically got it working loving the mod now finally its working for me
petrouvis01  [作者] 6 月 21 日 上午 11:13 
@Muddyn well at least you learned something new!
Muddyn 6 月 20 日 下午 6:09 
because of this bloody thing i had to learn the navigational lighting exception rule for ground effect vehicles :sotsad:
petrouvis01  [作者] 6 月 19 日 上午 5:41 
@SeniorDonde,oh I have seen that in the Bunord discord,the sub looks great!
SeniorDonde 6 月 18 日 上午 8:00 
Oooohhhh my God, thanks, im working on Submarine Mod (seaquest) I will try to apply this to sub physics
petrouvis01  [作者] 6 月 18 日 上午 7:52 
@Sky Burger I havent managed to replicate your issue,it works fine on my end.
petrouvis01  [作者] 6 月 18 日 上午 7:52 
@SeniorDonder,its much easier you just have to tweak this lines in your vessel:

PitchFactor=-4.0 // defines how strong the pitch will be based on speed and acceleration
LiftFactor=2.75
LiftVelocityInKnots=80,120
Sky Burger 6 月 18 日 上午 7:19 
I hope this can be fixed soon. I have it installed and shows on the list of vessels but when I add the LUN to a scenario it does not show up.
SeniorDonde 6 月 17 日 上午 11:21 
Is this related to a specific mesh created in blender.. cant wait lol
SeniorDonde 6 月 17 日 上午 11:20 
How on earth where you able to generate the wave physics... please help me, I struggle with this for far to long ;)
petrouvis01  [作者] 6 月 16 日 下午 9:30 
@jwest1925,marmoset error is a texture related issue but If you press okay it goes away.Maybe some texture is broken in some way.
jwest1925 6 月 16 日 下午 7:26 
marmoset error?
I keep getting loads of marmoset texture errors missing resource folder in dev console, have any idea what i need to do or if a certain mod causes this issue?
petrouvis01  [作者] 6 月 15 日 下午 10:20 
@jwest1925,there isn't any other extra installation step apart from anchor chain and sealifter it should work,it works on my side as a mod.
jwest1925 6 月 15 日 下午 3:54 
is there a extra installation step for this?
jwest1925 6 月 15 日 下午 3:54 
its showing in mission editor but when in game noting appears just puts spawn me in water noting spawns i have ancor chain and sea lifter installed
petrouvis01  [作者] 6 月 15 日 下午 12:32 
@jwest1925,i just tested and it works fine,what error are you encountering?
jwest1925 6 月 14 日 下午 8:13 
mod still not working for anyone ?
petrouvis01  [作者] 6 月 4 日 下午 1:08 
@Sky Burger,have patience the devs will make a proper mod loader for custom meshes sometime in the future.
Sky Burger 6 月 3 日 上午 9:54 
i see
petrouvis01  [作者] 6 月 2 日 上午 6:04 
@Sky burger,it's a current limitation of the game,custom meshes are not yet supported officially so we use this method in the meantime.
petrouvis01  [作者] 6 月 2 日 上午 6:03 
@Arbalest that's unfortunately outside of my powers,if anchor chain glitches I can't help.
Sky Burger 6 月 1 日 上午 8:13 
Why does this require a such a convoluted install process as compared to other add-on vessels?
Arbalest 5 月 31 日 上午 10:48 
@petrouvis01 have reinstalled the game several times. and the mods were already rolling in on the pure game. these are clearly anchor chain glitches. unfortunately, they don't have a bug tracker or a forum. otherwise, I would have already solved this problem somehow.
petrouvis01  [作者] 5 月 31 日 上午 5:03 
@Arbalest,thats weird maybe a clean install will help?
Arbalest 5 月 27 日 下午 3:33 
@petrouvis01 yep. and i didnt understand why. I understand that the problem is more likely from the side of the mods needed to work. but alas, I can't figure out what exactly I'm doing wrong. The correctness of the chain and lifer installation was checked by two third-party people. Everything is right. and mods make mistakes in names and weapons. and with loon, there is also an error when loading the mission.
petrouvis01  [作者] 5 月 27 日 上午 11:59 
@Arbalest does that happen with other mods with custom models or just with this one?
Arbalest 5 月 27 日 上午 1:41 
@petrouvis01 I did everything according to the manual. it still doesn't work correctly.
petrouvis01  [作者] 5 月 20 日 上午 10:07 
@Sky Burger yes follow the tutorial here:https://www.youtube.com/watch?v=2PTAQYOCjcw
Sky Burger 5 月 19 日 下午 2:48 
@petrouvis01 I installed the sealifter and anchor chain as well. Are there any other files?
petrouvis01  [作者] 5 月 19 日 上午 6:11 
@Sturm Damage is weird I need to research how it works more.Will probably change it soon.
Sturm 5 月 19 日 上午 2:32 
very cool, altough i feel like they tank too much damage
petrouvis01  [作者] 5 月 17 日 下午 12:36 
@Sky burger,also added the required files in the directory?