Garry's Mod

Garry's Mod

gm_Site_15_SCPLC_v2
45 条留言
WolfeR  [作者] 7 月 17 日 上午 6:01 
I don't see any performance difference in warhead room
Natsuki 7 月 17 日 上午 5:27 
Alpha warhead control room
WolfeR  [作者] 7 月 17 日 上午 3:23 
what smoke?
Natsuki 7 月 17 日 上午 3:09 
The map smoke is too much of a performance hit
Goofygobbler1 7 月 9 日 上午 9:00 
Thank you so much, thank you. this might just be what i need to bus
WolfeR  [作者] 7 月 7 日 下午 1:48 
I dont want to change anything. Gate C kinda replaces the purpose of Site19 Gate B, and I dont think removing door control requirement for Gate C is a good idea.
Natsuki 7 月 6 日 下午 5:20 
Can we cancel the door control requirement for Gate C?
Natsuki 7 月 6 日 下午 5:05 
The map of SITE19 can open the B gate directly without talking to SCP079 (with the fuse turned off).Can you modify the Site15 map based on the gate mechanism of Site19 map Gate B?
WolfeR  [作者] 5 月 17 日 下午 4:02 
There is no Serpent's hand faction in official SCP:LC
Natsuki 5 月 17 日 下午 3:22 
Can you set up Serpent's Hand Spawn and escort area?
WolfeR  [作者] 5 月 12 日 上午 7:20 
I don't how to help you, I tried to replicate the problem but I couldn't do that. The only time I got something similar to your problem was when I lowered DX setting to 8.0 but with your settings everything works fine for me. (btw I accidentally removed your comment)
f2p 5 月 12 日 上午 3:11 
i dont use any 3rd party program to tweak the graphics or anything like that
f2p 5 月 12 日 上午 3:10 
color correction is on
WolfeR  [作者] 5 月 11 日 上午 6:53 
@peanut where its laggy? I have 300fps in the underground and 230 on surface.
WolfeR  [作者] 5 月 11 日 上午 6:46 
@f2p what are your DX settings in graphics settings?
peanut 5 月 11 日 上午 6:20 
its laggy
f2p 5 月 10 日 下午 5:24 
oh it works on the site guard map thats weird
WolfeR  [作者] 5 月 10 日 上午 6:49 
Try Site Guard map. My map is edited version of edited version of edited version of Site Guard, maybe somebody forgot to pack some assets. If you have missing reflections on site guard then I cant help you.
f2p 5 月 10 日 上午 4:18 
it is fixed with mat_specular 0 but the map looks hideous without the reflections i tried the original map and it also has missing reflections so i guess theres no way to fix this
WolfeR  [作者] 5 月 9 日 上午 10:38 
@Vi_11d you can't. Warhead explosion is a gamemode thing, map have only buttons for config
WolfeR  [作者] 5 月 9 日 上午 10:37 
@f2p mat_specular 0 helped or not?
Vi_11d 5 月 9 日 上午 9:54 
How to nuke site 15?
f2p 5 月 9 日 上午 6:35 
all windows have missing texture reflections
WolfeR  [作者] 5 月 9 日 上午 4:16 
what windows, try mat_specular 0 for reflections
f2p 5 月 8 日 下午 9:16 
missing textures on windows and reflections
WolfeR  [作者] 5 月 7 日 上午 4:20 
Currently making npc open doors is not planned. I have enough hammer editor for a long time. Fixing it probably needs replacing all doors on the map.
PBF Guy 5 月 6 日 下午 6:23 
That would probably require recoding all of the doors to be able to do that, and I dont really know if thats possible for lua.
PBF Guy 5 月 6 日 下午 6:22 
Well, it seems to be hard coded into the SCP:CB npcs to be able to open the doors on Site 19. Its kinda weird. Maybe you can have the ability for the doors to act like a normal door in a sense for npcs? So If they walk onto it, it automatically opens and then closes.
WolfeR  [作者] 5 月 6 日 下午 4:04 
btw for some reason npcs can open doors in hcz
WolfeR  [作者] 5 月 6 日 下午 3:45 
Idk how to make bots open doors. I tried to find something about this in the internet but I couldnt find anything. I don't think bots can open doors on official site 19, I have site 19 .vmf and there is no ai nodes related to doors.
PBF Guy 5 月 6 日 下午 1:03 
Oh yeah, are you able to get some code in to allow NPCs and SNPCS to open the doors? or is that just not possible? I did see it being possible for the SCP:CB npcs with the site 19 map.
WolfeR  [作者] 5 月 6 日 上午 9:40 
navmesh should work too
WolfeR  [作者] 5 月 6 日 上午 9:15 
added ai nodes
WalbrechtGaming 5 月 6 日 上午 8:31 
AI nodes and Navmesh?
PBF Guy 5 月 5 日 下午 2:46 
Okay, im gonna beg for ai nodes. Pretty sure theres a way to also give NPCs the ability to open the doors, but probably a bit of a problem to code.
Sainti4 5 月 5 日 上午 7:02 
Lmao
imaheadout 5 月 5 日 上午 6:43 
guys we finaly did it, we got gate C before GTA VI
cassiewylie142 5 月 4 日 上午 10:27 
its not that bad
TheMan 5 月 4 日 上午 7:07 
thanks for the help man, appreciate your work
:bms::steamthumbsup::steamthumbsup:
WolfeR  [作者] 5 月 4 日 上午 5:52 
turn on remote door control + Gate A access keycard + fuse tier 7
Natsuki 5 月 3 日 下午 5:03 
How to open Gate C
WolfeR  [作者] 5 月 3 日 上午 10:15 
ai nodes are annoying to do but I could make them when I rest a bit from hammer. Anything else?
TheMan 5 月 3 日 上午 10:02 
like ai nodes
WolfeR  [作者] 5 月 3 日 上午 4:18 
you can play sandbox on this, what you mean?
TheMan 5 月 2 日 下午 9:19 
is it possible to make the same map but for sandbox?