Songs of Syx

Songs of Syx

Thryxarii Race (v69)
31 条留言
Orange Blue Hue  [作者] 10 月 6 日 下午 6:28 
At this time, I'm unable to adjust vanilla races attitudes towards modded races, unless we mod the vanilla race which I'm not really willing to do. Hopefully the developer will change the way this works in a future update.
Grubb 10 月 6 日 下午 2:48 
My only note is that the amevia should love them. The reason they hate the other races is that they are "Land Souls", as in lacking a connection to the sea they are less than people. These crab dudes probably coexisted in some capacity with them in the depths so they'd see each other as peers.
Doctdurr 8 月 25 日 下午 7:04 
CRAAAAB PEOPLE CRAAAAB PEOPLE
Labubulover 8 月 3 日 上午 7:48 
Amazing job!
Prophet 7 月 26 日 上午 3:07 
:chutecrab:
Sweet Tooth 7 月 23 日 下午 10:19 
Everything becomes crab.
Orange Blue Hue  [作者] 7 月 19 日 下午 5:15 
Update
• Thryxarri Work Balance
Training grounds from 1.35 to 1.30
Archery Range from 1.0 to 0
Warehouse from 0.8 to 1.2
Clay Mine from 1.0 to 1.1
Bowyer from 0.55 to 0.425
Carpenter from 0.55 to 0.60
Jewelry from 0.55 to 0.30
Mason from 0.55 to 0.75
Mechanic from 0.55 to 0.35
Pottery from 0.55 to 0.88
Ration from 0.55 to 0.75
Smithy from 0.55 to 0.85
Tailor from 0.55 to 0.43
Orange Blue Hue  [作者] 6 月 27 日 上午 12:20 
Appreciate the feedback

My design philosophy with my current and future race ideas was never really to balance them as a mono-culture race, and to be instead used in conjunction with others, though I understand the frustration of wanting to have that option.

The crafting nerf was given as a lore thing, as they only really have 1 hand to work with delicate materials. My idea with the warehouse too was that since they only have one hand it would be more difficult to be able to haul things around. I'll revisit the numbers to see if I can strike a better balance, like perhaps nerfing bowyers and buffing smithing since the dexterity requirements for both of those jobs are quite different. I can also be convinced to buff their hauling since finger dexterity isn't quite so important when it comes to just moving boxes.
Delfinki 6 月 26 日 下午 2:04 
Great mod idea that suits vanilla very much. I especially love the art behind it which author nailed perfectly. Good job man i hope i will see more of your mods or even this race added to vanila.

One thing tho. It needs proper balancing. For me this race feels useless as a standalone.
Only things they can do is fighting, farming and fishing and they are trash at pretty much everything else.

The crafting nerf is gigantic and makes it super hard to play on higher difficulties. The warehouse nerf on top of that makes it lowkey impossible. And also it does not make any sense. Why would crabbois with though carapaces and strong enough to be best warriors in all of standard factions be worse at moving things than a weak ahh human. They should get buff instead. If it was buffed above dondorians lvl i would consider this race balanced and indeed medium level.
Benetrator - Beton 6 月 23 日 上午 5:46 
Name still says "(v68)", just fyi
Orange Blue Hue  [作者] 6 月 17 日 下午 10:19 
Make sure you are on beta version v69
FoolishJester 6 月 17 日 下午 8:03 
says unsupported, how do i fix this
Frozn 6 月 16 日 下午 3:10 
Ah, I needed to switch to V69 in betas.
Frozn 6 月 16 日 下午 2:55 
When you try to activate this mod, it just says Unsupported Mod, in the mod list. When you mouse over it, it says there are no version folders in mod. And then it lists the file path. If I click the mod, it opens the mod location, and it has a V68 and V69 folder.
Manco Inca 6 月 16 日 上午 7:27 
Thanks for the update. Been waiting to play Syx again.
Orange Blue Hue  [作者] 6 月 16 日 上午 12:38 
Updated to v69
Cr0aky 6 月 15 日 下午 11:56 
says incompatible ;(
PapasFritas 6 月 12 日 下午 3:04 
crab men taste good with plenty of butter and salt
Orange Blue Hue  [作者] 6 月 7 日 下午 11:03 
It shouldn't give you any big issues for v69. I'll have to find time to update it soon.
Tchort 6 月 7 日 上午 8:53 
would this mod work for v69?
Burowski 5 月 30 日 下午 10:08 
crab people crab people, look like crab act like people
Rat 5 月 29 日 下午 11:19 
update please yes:Rat_Laugh::respect_soldier:
Ketamine_Dean 5 月 24 日 上午 2:40 
crab people! crab people!
Orange Blue Hue  [作者] 5 月 8 日 下午 12:44 
Be sure you are on beta version 68.
Michigan Mayor 5 月 8 日 上午 2:47 
when i start the game, in the mod selection, it is saying "unsupported mod"
Juggernaut 5 月 4 日 下午 4:06 
I love this mod, my community is growing so fast!
Thank u OBH, mod 10/10 :approved:
Orange Blue Hue  [作者] 5 月 2 日 下午 7:28 
Are you currently in beta version v68?
Legoshi 5 月 2 日 上午 10:51 
this doesn't work for me when i start up the game it does not show that the mode is active and doesn't show up is there a way to fix that
KTMOE 5 月 1 日 下午 9:24 
now I can make legions of domesticated crustaceans
tenchase 5 月 1 日 上午 10:53 
YOOOOO
CRAB PEOPLE CRAB PEOPLE
Rat 5 月 1 日 上午 5:24 
oh my cool:Rat_Laugh::respect_soldier: