Caves of Qud

Caves of Qud

Battlecry (TOTAL REBUILD)
31 条留言
Mosni  [作者] 14 小时以前 
@LitLuigi73 I still get tense with Disjecta Membra every time. I wanted to recreate the feeling I got from that awesome mod.
Croctus 17 小时以前 
Very nice update. Particularly to the frequency of shouts.
LitLuigi73 17 小时以前 
The ghast sfx for the snapjaws confused the hell out of me. Didn't know where the sound was coming from.
Mosni  [作者] 10 月 7 日 上午 4:25 
TOTAL REBUILD is here!

- Everything you asked for in the comments has been taken into account and is now a fully functional part of the mod.
- BATTLECRY is no longer just text - now each faction has its own unique battlecry sounds!
- No more constant spam! Peaceful Issachari villagers in desert settlements won’t yell anymore! A Snapjaw that has become your friend will no longer scream in your face, constantly getting on your nerves!

Enjoy)
Wakko 7 月 31 日 上午 8:49 
Would be cool to have an option to turn it off for my fellow followers
Mosni  [作者] 7 月 30 日 上午 11:39 
A new wave of modding has begun!
An update to the Battlecry mod is out, based on requests from the comments.
Updates for Machines of QUD and new animation packs with creatures are coming soon!
Stay tuned for more!
RickDickem 7 月 18 日 下午 8:51 
Can we change the frequency?
heavy metal lesbian 5 月 23 日 下午 6:05 
this would be fucking sick to have as a procedural thing depending on the faction per-run. unsure if that's even possible with modding tools, more just mourning the fact it's not base game
artin_map 5 月 23 日 上午 5:04 
ya
The Hive 5 月 21 日 上午 10:06 
-and frequent.
The Hive 5 月 21 日 上午 10:05 
Very cool! The text is a bit large though.
Ragin' Ramen 5 月 8 日 下午 5:06 
add a 0.001% chance for the battle-cry to be replaced with "uwu"

idk why its funni
Mosni  [作者] 5 月 5 日 下午 3:32 
thanx) yeah, perhaps its better to make them less, will do
Never Lucky 5 月 5 日 下午 12:35 
Really sweet mod as always Mosni, is it possible to implement settings to make them more rare? i think seeing one in 1/5 battles would be my sweet spot personally. Not sure how that works
Mosni  [作者] 5 月 2 日 上午 4:26 
oops) removed robots for the same reason at Grit Gate and Bethesda Susa Mechanimist floor... sorry)
funerarium 5 月 2 日 上午 3:54 
Do not start in a desert village inhabited by issachari, I repeat, DO NOT PASS 100 TURNS. THE CHAOS, THE MAELSTROM OF VOICES
Klomn 5 月 1 日 下午 5:56 
Huge! I love the Mechanimist preacher outbursts, and this is an excellent extention of that mechanic. Great mod as always Mosni!
Mosni  [作者] 5 月 1 日 下午 3:46 
Seems like the robots need to be removed, the Grit Gate has become too noisy.
Mosni  [作者] 5 月 1 日 上午 11:54 
ahahah)) isn`t it too much?
avennelakanti 5 月 1 日 上午 10:22 
And birds too!
avennelakanti 5 月 1 日 上午 10:20 
Svardym next!
Mosni  [作者] 5 月 1 日 上午 7:33 
@Wakko done)
Wakko 5 月 1 日 上午 6:47 
Can you make some for goatfolks? I think it would fit them
Mosni  [作者] 4 月 30 日 下午 12:42 
ahahaha
Doctor 4 月 30 日 下午 12:32 
AH AH OOH OOH* mb I spelled it wrong
Doctor 4 月 30 日 下午 12:32 
AH OOH OOH is good, but AOO AOO OOH OOH!, has such good meter!
Mosni  [作者] 4 月 30 日 下午 12:07 
@Doctor what about AH AH OOH OOH?)
Mosni  [作者] 4 月 30 日 下午 12:05 
Goatfolks riiight, I forgot about them, gonna do the rest soon)
Doctor 4 月 30 日 上午 11:32 
I love the "We fry eggs on rocks!"
Lone 4 月 30 日 上午 10:17 
Goatfolk and templars could be fun (maybe mechanimists?)
Mosni  [作者] 4 月 30 日 上午 4:43 
Do we need someone else?