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报告翻译问题






<Patch>
<!-- 已注释掉添加组件的操作,暂时禁用该功能 -->
<!--
<Operation Class="PatchOperationAdd">
<xpath>Defs/HediffDef[defName="CryptosleepSickness"]/comps</xpath>
<value>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>VR_farmwear</li>
</hediffs>
</li>
</value>
</Operation>
-->
</Patch>I don't know why this line of code causes two identical patches to appear in the display, but I just commented it out and that fixed the issue.
<Patch>
<!-- 已注释掉添加组件的操作,暂时禁用该功能 -->
<!--
<Operation Class="PatchOperationAdd">
<xpath>Defs/HediffDef[defName="CryptosleepSickness"]/comps</xpath>
<value>
<li Class="HediffCompProperties_RemoveIfOtherHediff">
<hediffs>
<li>VR_farmwear</li>
</hediffs>
</li>
</value>
</Operation>
-->
</Patch>不知道为什么这行代码会导致出现显示有两个同样的补丁,我注释掉就好了
And well - the separate xenotype would also mean that Vigil pawns wont spawn within "baseliner" factions - tho honestly i am not sure if its a pro or con.
They aren't currently set up as an independent faction, and judging by the mod description, there doesn't seem a plan to make them their own faction. That's just my assumption based off the following:
"Vigils have only been shipped to the RimWorlds in small numbers and have not established their own faction.
They may join colonies through events such as pod crashes or wanderer joins.
Aside from that, they are commonly found for sale in caravans."
How i do i add this faction to a running game?
I want them to come as traders and/or guests, like any other faction.
Thanks, I am fine with Armor/Clothes since it is made for them, but wanted weapons to be other mods that I am focusing on.
@Sakura The armory just adds some more weapons that you can craft. The only thing you need for the Vigil to show up is the race mod itself.
Aside from the Workshop thumbnails, there’s hardly any activity with the illustrations.
Although they are older works, many illustrations are used in the Stellaris portrait mod that I have released.
@愉悦z
Sorry, but just like many other race mods, this mod only supports the clothing included in this mod and its required mods.
This is because the graphics need to be manually adjusted to fit the body shape of the race. Sorry about that.
As someone bellow sugested - some kind of synth/advanced android xenotype would fit their design perfectly ^^
サムネイルのアートのようなイラストをどこかに投稿していたりしますか?
あなたのアートがもっと見たいです
分かりました、別MODを使ってみます!
Fashion Wardrobe
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3117351706
こちらは動作を確認しております
申し訳ありません、Transmogには対応していません…
この種族MODは既存の衣類MODにヴィジル向けのテクスチャを追加し、該当する衣類を着用したときにそちらのグラフィックを使用するようにパッチを当てているのですが、TransmogではこのHARの機能が動作しないようです
Please copy and paste the "English" folder inside the Languages directory, and rename it to the language you're using.
This mod was created in Japanese, and it includes an English translation file.
can u split the mod in englisch and japanese only version or something?
他MODも絡んでくるので、できればでいいので対応してもらえると嬉しいです!
アップデートのおかげで警備商を入れても大丈夫になりました!
ありがとうございます!
素早い対応感謝します!
こちらでは同様の問題を再現できませんでしたが、Odysseyで新規に追加された軌道トレーダーのタグを警備商に追加しました。 引き続き問題の原因を探ってみます。
報告&MODを使ってくれてありがとうございます!
Compatibility with Ayameduki Tweaks 2.0 has been ensured.
Thank you for the report!
The issue Ronin ran into with Ayameduki's Races is caused by Aya tweaks 2.0, I ran into the same issue and did some snooping around. Not smart enough with modding to figure out what the issue is exactly.
おそらくバグと思われる症状に遭遇したので報告します。
ヴィジル系MOD(前提MOD+ヴィジル本体+フェイスアニメ)を入れてゲームを始めると、軌道上の商人と取引をする際に相手方の資金と商品が全く出ず取引ができませんでした。
(その後、前提MODも含めヴィジルMODを抜いたら正常な動作に戻りました)
警備商も機能していなかったので、それ関連が何かを引き起こしてるのかもしれません。(素人の憶測です)
トレード系MODはCall A Traderのみを入れていた環境で起こりました。
ともあれ、素敵なMODなので(渋い銃のセレクトとか)ぜひ購読し続けたいと思っていますので、開発頑張ってください!
Thank you for using it!
In the next update, I’m planning to make it so that the Odyssey scenario starts with the character already wearing the space suit.
if you're trying to play the new odyssey scenario (or whatever other scenario you might be using) but you can't choose vigil's as your starting colonist, it's not some compatibility bug, it's cuz of the faction for some reason, but you can change it on the 'scenario editor' to any other starting faction and you should be okay
also, i loved the mod and it grew to be my favorite modded race, i really hope to see new mods from you in the future