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报告翻译问题






Only one thing more to ask for. Can we get a description option so we can put notes for the blueprint to remind of liquid levels or inputs/outputs or so on?
go through the material list before placing and change all materials that are not available.
or turn it off in the config and potentially get planned buildings that cannot be completed due unavailable materials
Also turn off ony mod manager and OneDrive if they are enabled, these tend to break the game's ability to install and update mods
the screen itself?
thats not supposed to have one, it does not add anything except taking up space
that was removed quite a few versions ago
Currently if you want to update a blueprint you have to delete the old one, make a new one in the same area, and retype the name. An option to straight up overwrite an existing blueprint (preserving name and folder and auto deleting the old contents essentially) would be a good send.
I can click on pedestals, and i have not had crashes related to it since.
follow this guide:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3522703974
eventho i do, it still says i need to restart and update how do i fix it
can you check if clicking a built pedestal crashes as well?
https://pastebin.com/yEgpzn9L
Full log:
https://pastebin.com/E5hikkkE
I was getting blasted with this warning, so i had to remove it to post the entire log, otherwise it would not fit, but it is probably not yours:
[WARNING] null The SlicedUpdaterSim1000ms for DrowningMonitor wants to update no more than 300 instances per 200ms tick, but a slice has grown more than the SlicedUpdaterSim1000ms can support.
Other people on discord have reported more severe issues, some even had all of their mods suddenly experience this problem
Steam... what the heck are you doing to my mods? xD
https://forums.kleientertainment.com/klei-bug-tracker/oni_beta/all-mods-uninstalled-and-re-installed-r45507/
Please open a bug report with Klei:
https://forums.kleientertainment.com/klei-bug-tracker/oni/