Halo: The Master Chief Collection

Halo: The Master Chief Collection

Powerhouse - Player Bots and Zombies
35 条留言
Kazooie 10 月 16 日 下午 3:26 
@DunkODST sounds interesting! as long as that is an optional setting (to give the player more options).
DunkODST  [作者] 10 月 14 日 下午 6:13 
I was testing Red Vs Blue Vs Zombies. I'm going to make use of the unused difficulty modifier so that this mode can be playable.
Kazooie 10 月 14 日 下午 6:06 
@DunkODST That sounds HYPE! ill definitly be trying default bullet damage for more challenge+fairness if thats the case. Cheers!
DunkODST  [作者] 10 月 14 日 下午 5:54 
Im now adding zombies to other maps. In the new mod im making, zombie heads take extra damage. this allows for assault rifles to not be useless.
Kazooie 10 月 14 日 下午 5:51 
Thanks! i forgot i can add more rounds.
This mod is very fun! Having the other iconic reach maps would be fantastic, your zombie mod gamplay loop is extremely fun ngl :8bitheart:
DunkODST  [作者] 10 月 12 日 下午 6:21 
you can add more rounds into the gametype so you're not forced back to the main menu
DunkODST  [作者] 10 月 12 日 下午 5:53 
I can add the zombie mode on all maps too. But My intention was to cram Slayer and zombies into one mod to reduce download size. But Making the zombie mod would be much quicker to do for all maps.
Kazooie 10 月 9 日 上午 9:16 
https://youtu.be/BJVB8qITnvY

This mod is seriously fun, i really hope you could in the future add in Boardwalk or Sword base (though maybe sword base is too vertical for ai?) kudos for making this fun mod! hope to see more of it
Kazooie 10 月 9 日 上午 9:01 
Would it be possible for this addon to be available for more reach maps? i played a couple of rounds on powerhouse and kinda started likeing the zombie mode, would love to play it in other maps
DunkODST  [作者] 10 月 8 日 下午 4:26 
The mod crashed for me for the first time since uploading this. Is anyone facing crashes when playing my mod?
Jago 10 月 5 日 上午 7:13 
I'll give that a try and report back, thanks!
DunkODST  [作者] 10 月 4 日 下午 4:39 
It works for me when both teams have 50 lives. Even at least 10 lives per team.
Jago 10 月 2 日 上午 9:23 
Infected said -1 and survivors said 6 or so.. Not sure why but sometimes even while loading it's brought me back to the main menu. Hope it works soon.
DunkODST  [作者] 10 月 1 日 下午 2:59 
if either team has zero lives, the match will end. try adding lives for both teams
Jago 10 月 1 日 上午 11:46 
Just tried the legendary infection mode, it brought me back to the main menu twice.
Sean2111 9 月 21 日 下午 7:33 
I am new to this game.
In Firefight is it free for all or team based or can i choose which variety?
And if i want say a team based game -what game type do i choose?
DunkODST  [作者] 9 月 21 日 下午 2:57 
The mods are map specific and meant to be played on Firefight. Powerhouse took the most effort and essentially set the standard for how I want to make AI Slayer mods.


Despite the simplicity of this mod, it uses sight-line based spawning, and takes time to setup properly. I just divide the map into pieces that prevent enemy bots from spawning if the player inhabits a zone. Then bots are forced to spawn somewhere deemed safe by the script. Very simple, but makes the mod more fun to play.
Sean2111 9 月 20 日 下午 11:00 
Are these mods map specific -
so if i subscribe to this I get 1 map only?
DunkODST  [作者] 9 月 10 日 下午 5:00 
I updated the bitmaps on the life counters
DunkODST  [作者] 9 月 7 日 下午 12:09 
just try it. It works on any team
RESPECT8 9 月 7 日 上午 12:20 
Oh, both we have pc, too. Does this mod play with friends with same team? or play with different team?
DunkODST  [作者] 9 月 6 日 下午 5:53 
Your friends need a PC and to own steam and play with anticheat turned off after subscribing.
RESPECT8 9 月 6 日 上午 7:47 
Does this mod play with my friends?
DunkODST  [作者] 7 月 27 日 下午 8:43 
Waypoints on allied bots will now change color whenever recent damage is sustained.
DunkODST  [作者] 7 月 11 日 下午 1:07 
Modify the game type settings to either allow infinite lives or have lives greater than zero.

Loadouts can be whatever you want but make both teams loadouts similar to make it fair for players.
DunkODST  [作者] 7 月 11 日 下午 1:05 
The fix is to have lives for both teams greater than 0 or infinite lives.
BlueQueen84 7 月 11 日 下午 12:40 
I'm met with a game over immediately after loading the mod up on legendary, any fixes?
TheCalcMan 7 月 11 日 上午 11:51 
Which gamemode do you use to make this work like an actual match?
winchick2 5 月 17 日 上午 3:56 
Dream come true. Always wanted bots like this in Firefight. Hope you make more amazing stuff. If not, this is still really really good.
white 4 月 26 日 下午 4:29 
they spawn camped me
DunkODST  [作者] 4 月 26 日 下午 12:17 
Do you mean how to give bots gamertags but without exploits?
DunkODST  [作者] 4 月 26 日 下午 12:12 
What you mean?
xSoMuchPotx 4 月 26 日 上午 5:35 
Anyway to achieve this without exploits?
Texas Red 4 月 23 日 下午 3:10 
kickass, love your mods
DunkODST  [作者] 4 月 23 日 下午 2:32 
One known issue. The Elite player cannot wear the ammo backpack properly