Kenshi
Complex AI - Anti-Sneak
19 条留言
Dale XIII 10 月 18 日 上午 6:45 
this have any issues with ultimate cities merge?
Kim Kong Koon 10 月 6 日 下午 7:22 
Should be vanilla
toetruckthetrain 9 月 17 日 上午 7:20 
is there any possible way to make this work with UWE because it annoys the hell out of me when the game randomly decides to make everyone see you from behind a wall and then immediately attack whereas in vanilla this problem resolved itself by having the next tic make them lose sight of you
Quilboar 8 月 12 日 上午 1:44 
I think I see Holy RAD!! also important gamefixer mod
crunk aint dead  [作者] 7 月 30 日 下午 5:09 
@Mitsurugi nope it is just a dialogue package that makes the npc follow you while talking when you are seen
Mitsurugi 7 月 30 日 下午 1:40 
Does this mod change detection parameters? I notice some weird stuff after installing this mod in relation to stealth. Mainly I seem to get detected a lot easier.

I have one dedicated "master sneak" with 94 stealth and a combined 1.6 modifier to stealth. I notice that while standing still, in the dark, in stealth, with a stealth skill the game sees as capped at 100, I am being spotted by the 3k hirable npcs with single digit stats. I can't be 100% sure if it's your mod, tho... I just don't remember being detected this easily before.
Mitsurugi 7 月 25 日 上午 7:49 
@AgroMak Couldn't you just not loot them?

I am pretty sure that if you try to pickup or loot someone of any importance near their faction or allies, you'll get in trouble. Should be kidnapping/stealing charges. And I believe bandits that were leaving you alone get hostile if you loot their fallen around them.
AgroMak 7 月 22 日 上午 1:26 
Hi. Could you please make a mod that prevents the player from freely looting and taking items from those killed by someone else, not the player?
Mitsurugi 7 月 11 日 上午 7:01 
This looks great. The other mod like this just made the entire city immediately hostile if you so much as bent down to tie your shoe.
TheHydraulicAmor 6 月 18 日 下午 3:39 
Isn't there already a mod does this
Drestalos 6 月 14 日 上午 10:35 
Does the dialogue play if you're sneaking but undetected?
Dampback 4 月 24 日 下午 5:52 
sneaking was always insanely overpowered in this game. and that dumb ass sonic run that they do is goofy as hell
crunk aint dead  [作者] 4 月 19 日 上午 11:25 
@alperyarali1 they should just ignore you, shouldn't have any crazy glitches.

Other mods I am making for this series will have much wider conflicts.
Laughing Forest 4 月 19 日 上午 7:36 
Awesome, great work as usual Crunk
alperyarali1 4 月 19 日 上午 4:12 
Cool mod dude, how do you think it will work without patches for living world and kaizo?

Will it only make shopkeepers ignore you like vanilla, or will it break the game?
crunk aint dead  [作者] 4 月 18 日 下午 6:45 
@Asur thanks bro!
Asur 4 月 18 日 下午 6:44 
As always cool! :beeped:
crunk aint dead  [作者] 4 月 18 日 下午 6:22 
@Laughing Forest It shouldn't mess up too badly, it might not work on a few traders in the Holy Nation after the Shek take over and a few other places

Reactive World is well structured so the incompatibilities I am finding are minimal.
Laughing Forest 4 月 18 日 下午 6:16 
Excited for this.

Howwww broken will Reactive World mess this up