tModLoader

tModLoader

MultiMap World(Beta)
172 条留言
Tine  [作者] 11 月 15 日 上午 12:43 
@BoohbahLord sorry, i not have time for this mod and wiki yet. and about world radius. it is number of map until world edge. after teleport at world edge it will teleport to opposite world edge like loop world.
BoohbahLord 11 月 14 日 上午 10:12 
I hope the guide on the wiki gets rolled out eventually. Also, what does changing the world's radius do? I don't know what that does.
snowballte227 10 月 28 日 下午 5:26 
the one with the non-english symbols. i just push random buttons but now its pending
Tine  [作者] 10 月 28 日 上午 9:24 
@snowballte227 what question? all welcome question can skip.
snowballte227 10 月 28 日 上午 2:41 
I tried to enter the Discord, but there's some kind of question... doesn't really have an answer, plz explain the solution.
Tine  [作者] 10 月 27 日 上午 4:17 
@snowballte227 i not sure about that error because i don't see error message. you can join discord and send error message or log for more information.
snowballte227 10 月 27 日 上午 12:48 
playing with thorium seems to cause a crash on world load. (playing with lots of mods but didn't investigate much, just the error says something about a donor item from thorium on world load.)
Tine  [作者] 10 月 21 日 上午 7:32 
next update it will use long time because i not have time and i have new project mod.
Tine  [作者] 10 月 1 日 下午 2:39 
update log, discord and github wiki created
Tine  [作者] 9 月 27 日 上午 9:51 
this update about random mod world. look at mod config
Tine  [作者] 9 月 27 日 上午 9:50 
v0.14 updated!
update log, discord and github wiki i will create it later.
Tine  [作者] 9 月 24 日 下午 1:04 
@Self Bias Resistor You mean add items and systems for warping between maps?
Dreamscape 9 月 24 日 下午 12:54 
Yo, i have an idea. You should invest this feature into Travelling system. If you played Necesse, you will understand what'd i mean.
I will understand if u don't wanna do this, at least, i see a great future for this mod. Maybe Re-Logic will notice it and somehow use it on Quality Life features (or maybe for Terraria Sequel part game) GL bro!
RE_Digitize 9 月 7 日 上午 1:55 
Great!!! Hope Relogic can do this with the combinations seeds and get more liberty to mods like calamity create more biomes
minititan7200 9 月 5 日 上午 6:41 
thanks
Tine  [作者] 9 月 5 日 上午 6:37 
@minititan7200 sorry i forget to push it.
minititan7200 9 月 5 日 上午 6:32 
can you update the github to v0.13?
Tine  [作者] 9 月 1 日 上午 3:41 
@terhun11 multiplayer support have in plan. But it after all single player features is done.
terhun11 8 月 31 日 下午 5:38 
I assume there will never be multiplayer support? Main reason I keep tabs on updates.
Tine  [作者] 8 月 21 日 下午 9:02 
@Retsu in normal world generate. It work like normal world. But in special world generate it will random change some map to infected biome
Retsu 8 月 21 日 下午 5:00 
I"m curious. In these extended worlds, how would world evils affect them? Specifically, the hardmode V? Would it just happen for the main center world or will it get them too?
Tine  [作者] 8 月 8 日 下午 10:20 
@heipppp no, it can't play in multiplayer
heipppp 8 月 8 日 下午 3:10 
Is the multiplayer mode compatible in future updates?
:isaac:
Decode.exe. 8 月 5 日 下午 1:34 
@Tine
Just some information: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2670748505&searchtext=world mod still works! however it sadly teleports you into blocks on the other side sometimes. If you implement this into your mod ~ make sure to have it check if there is empty space on the other end before teleport to prevent cheating.
Decode.exe. 8 月 5 日 上午 5:34 
@Tine Im no modder so I cant say anything but thank you!!!

Yes, i strongly believe NOT having or using an item to travel at the ends of the map will be the best quality of life you can implement for your mod!

That way, it would be easily accessible for all people new to your mod.

I wish you well for your mod!
Tine  [作者] 8 月 5 日 上午 5:23 
@Decode.exe. i use this way for teleport because it easy and save. If teleport after go off screen it will have problem in boss fight. But it is great idea. i will add method for modding.
Decode.exe. 8 月 5 日 上午 3:59 
I'm very interested in your mod because of this mod which unfortunately looks discontinued :( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2670748505&searchtext=world But, Will your mod get an option to seamlessly warp to the other-side of the world without items? Like say you have to go off screen for a certain amount of time then you automatically teleport to prevent accidents.
Tine  [作者] 7 月 27 日 上午 3:47 
@3xploits.wmv it not have in game way but it have manual way. Create folder youworldname.world in tMod world folder and move you world to this folder and rename it to 0
3xpl0its.wmv 7 月 27 日 上午 12:12 
How to set or allow my old world to multiworld?
Tine  [作者] 7 月 26 日 上午 9:12 
@Retinazor'ed calamity texture pack
Retinazor'ed 7 月 26 日 上午 6:12 
yo what's the texture pack in the video
Tine  [作者] 7 月 20 日 上午 11:17 
I don't plan on updating calamity support or big mod support anytime soon. but i add way for other mod can add new biome to my mod
Tine  [作者] 7 月 17 日 下午 5:37 
@Nessgaming69 use in multi world. You must create world with multi world setting
Nessgaming69 7 月 17 日 下午 5:05 
what does "use only in Multi World" mean?
Tine  [作者] 7 月 16 日 下午 5:06 
@KINGBumby ok
KINGBumby 7 月 16 日 下午 1:56 
Is there an option to change the radius after creation? If not, that might be a nice feature.
Tine  [作者] 6 月 23 日 下午 7:46 
Have a good news. i will share source code in next update
And about next update i need long time for do it. i created 5 biomes. But it need 6-8 biomes and it need structures and other thing. we will have new type of world generate in create world setting.
Tine  [作者] 6 月 22 日 上午 11:38 
@Potato Gaming world generate it work. Sync mod progression between map not work. Wait for mod support.
Potato Gaming 6 月 21 日 下午 7:06 
Does this work with mods for making new worlds, like calamity mod.
Tine  [作者] 6 月 21 日 上午 12:36 
@TracingLight multiplayer in plan it like on server. It will open multi server but it will have server manager for control server
TracingLight 6 月 20 日 下午 1:45 
like on a server
TracingLight 6 月 20 日 下午 1:45 
cant wait until this works with multiplayer and i make a world next to some god who has everything and they harvest my world for resources
蓝鱼 6 月 14 日 上午 1:57 
So, this mod allows me to hollow out a world to use as a boss battle arena, and then in another world that retains the native environment, build beautiful towns?
Tine  [作者] 5 月 29 日 下午 6:30 
@oliverrook in current version it can play with other mod. But special world gen in next version can't play with other mod or until have mod support.
oliverrook 5 月 29 日 上午 10:16 
Would it be possible to have worlds generate only a specific mod's content? Like it disables all other mods for world gen, but then re-enables them? This could allow this mod to bypass mods that would normally conflict for world-gen, and could be amazing for compatability.
Tine  [作者] 5 月 28 日 下午 5:28 
@Tristam wait next update. I need time to do it. I not have team and not have experience about world generate .
Tristam 5 月 28 日 下午 2:07 
I hope that you make it so that some worlds are just one biome in its entirey. Like an entire world that's corrupt. One that's hollow. One that's hell. Etc. I would love to progress the game by making the default world one big town, and then having other worlds serve as other biomes. I think going up to a new world that's nothing but sky islands would be an amazing experience.
Tine  [作者] 5 月 23 日 下午 5:55 
@Gardevoir that after update world generate
Gardevoir 5 月 23 日 上午 10:44 
Ahhhh.. Will you add it? Are you also planning to add seamless world transition or some sort of teleport pylon?
Tine  [作者] 5 月 22 日 下午 5:11 
@Gardevoir yes. because it not have mod support