UBOAT
Radio in 3D view
6 条留言
Harag 9 月 22 日 下午 1:10 
This sounds a good mod. Is it possible to make the radio go silent when "silent running" is called? Feels wrong playing music so loud when it's suppose to be quite. Yes I know it probably doesn't effect detection, but it effects immersion :)
shole  [作者] 7 月 19 日 上午 10:41 
That's not a focus of this mod. You should join the discord and discuss there.
Aku 7 月 19 日 上午 4:34 
When the captain dies in U-BOAT and we promote a new officer to the rank of captain, they receive a unique uniform — a proper captain’s outfit. Is there any way to make this uniform available to all officers? Or perhaps is there a mod that allows this? Is it possible to do somehow?

I’ve tried creating a micro-mod myself, but I ran into difficulties — either the game files are encrypted or I couldn’t manage it due to my lack of modding experience. If there’s any way to make this uniform selectable for other officers as well, I would be really happy.
hhung 4 月 26 日 上午 6:03 
I've been eagerly awaiting this mod, thank you! However, is it possible to adjust radio volume even higher, relative to ambient? Right now the waves and engine sounds still overwhelm it somewhat. Am using World War Radio mod.
shole  [作者] 4 月 19 日 下午 9:49 
What a weird error on functional code.
I'm guessing preprocessor is older c# than actual compiler.
In any case, it's fixed now.
Thanks.
Tofof 4 月 19 日 下午 9:22 
at the start of every output.log --

C:\Program Files (x86)\Steam\steamapps\workshop\content\494840\3465241141\Source\SpeakerSystemPatched.cs(18,61): error CS1525: Invalid expression term '='
C:\Program Files (x86)\Steam\steamapps\workshop\content\494840\3465241141\Source\SpeakerSystemPatched.cs(17,37): warning CS0649: Field 'SpakerSystemPatched.PatrolAssignmentOnStageStarted._listener' is never assigned to, and will always have its default value null
Encountered an error, while trying to load a mod named "Radio in 3D view".
System.BadImageFormatException: 0x000002BC91E588E0
File name: 'In memory assembly'
..shortened..
UBOAT.Game.Core.Mods.ModSource modSource) [0x00078] in <f391bb37003148bdb3f1615f5b492917>:0
Setting AudioSettings.speakerMode is deprecated and has been replaced by audio project settings and the AudioSettings.GetConfiguration/AudioSettings.Reset API.