安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






but anyhow, i like this mod and being able to make a bunker :)
Sorry I'm taking so long on the update lol. Most of the content is pretty much done, but feature creep and being busy irl is a hell of a mixture.
It's not necessary to implement an elevator, but it would be nice to be able to create a vertical passageway anyway.
I bet I could make it functional with moving targets too.
I play mostly vanilla, this is the first mod I've gotten actually because I thought it looked cool .3.
if there are no intentions on changing that then no worries, thanks for the elaboration
probably a very very dumb question, as I can't even see anyone else asking about it
what is the method to crafting pieces like the bunker entrance that take an absurd amount of items? I can't even fit all the pieces needed in my inventory, and the stacked versions of metal sheets don't count. I'm probably a huge noob and I'm missing something obvious
why bunker do this
more screens needed!