安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






[22:49:20][E][pdx_gui_file_desc.h:43]: gui/map_icon_layer.gui:894 - Duplicate property 'parentanchor'(731)
[22:49:20][E][pdx_gui_factory.cpp:310]: failed reading property, at line 894 in file gui/map_icon_layer.gui
I will probably add a button to stop army updates, but for now it's always on
what items do you want to flash?
Also, i think a good addition would be for items to give a *flash* every time they tick. Maybe something like a soft hue. I think that would make it easier to visualize any changes in the UI
And I figured out how to show siege progress!
Also made it so at further zoom only 5k+ armies show their numbers. With closer zoom, 3k+ instead of 2k, like before. It helps with the clutter.
You can manually refresh the leaderboard now.
You can force-update all armies by Shfit-clicking the armies mapmode button and you can clear the error log with M hotkey. There's some weird error that keeps spamming it, I'll try to fix it eventually.
Mine shows in the thousands but I prefer these smaller numbers in your screenshots o.o
It'll be done one day.
Here's my Chinese translation: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3090564070