边缘世界 RimWorld

边缘世界 RimWorld

CE 手动补丁
280 条留言
Ural Mountains 15 小时以前 
我喜欢你!:ALgrrremoji:
慕柯 15 小时以前 
还有个问题,远程武器的弹药使用栏下的弹药口径如果选的是原ce未适配的弹药会自动变成null,哪怕先给弹药做了ce补丁,也会这样
慕柯 15 小时以前 
@Lotus Land 我爱你
Lotus Land  [作者] 18 小时以前 
@慕柯 好
慕柯 23 小时以前 
制作弹药补丁时,发现没有工作量,产物数量和材料需求。。。求更新
ethanyu2000 10 月 8 日 上午 8:43 
佬 出问题了,所有以及修改过的物种的近战都没了。我修改了飞螳的护甲,现在飞螳无法攻击了,因为更新后没有检测到我自己的补丁的近战,直接无视了正常的近战。
慕柯 10 月 7 日 下午 8:58 
@Lotus Land 我喜欢你
Phooenix 10 月 7 日 下午 7:30 
@Lotus Land Okey thanks :)
Lotus Land  [作者] 10 月 7 日 下午 4:44 
@慕柯 这个好像是我没加,等我更新
Lotus Land  [作者] 10 月 7 日 下午 4:43 
@Phooenix Thank you, I’ll update the description.

I received feedback that the Performance Fish may cause conflicts, but I haven’t found any issues in my own tests.
Lotus Land  [作者] 10 月 7 日 下午 4:40 
@Vril The patches will be exported to your desktop
慕柯 10 月 7 日 上午 9:03 
请问给生物修改完补丁后,发现生物的近战穿甲数值为空。。。然后我找了找,不能为单独的身体部件增加穿甲。。比如左爪,右爪,咬。。是我操作问题吗
Phooenix 10 月 2 日 上午 10:42 
What do you mean by crossing over "This mod is safe to add halfway" and then writing "Conflicts with Performance Fish, NOT Safe"?

Is it safe to add halfway, but not if i have performance fish? Or is it safe to add halfway? Or is it not safe to add halfway?

I can imagine 10 different ways to interpret this, but that is perhaps the purpose?

But then it would be better to write "It is not safe to add halfway" or

"It should be MOSTLY safe in 9/10 situations but there exists edge cases where it doesn't"
Vril 10 月 1 日 上午 6:59 
Where are the patches stored if i dont export them?
MCxiao_ai 9 月 30 日 上午 2:34 
12号霰弹的数据英文是 Spread mult 8.9的值
Lotus Land  [作者] 9 月 29 日 下午 5:31 
@jkjzd66666 找到你想要的武器,点右上角的ce补丁按钮,调整参数后导出即可。

导出的补丁是可以直接放在本地mod目录加载的。
Lotus Land  [作者] 9 月 29 日 下午 5:30 
@MCxiao_ai CE里有这个参数吗?是在哪儿?
jkjzd66666 9 月 29 日 上午 3:17 
mod创意工坊图炸了没法看教程啊(悲)
MCxiao_ai 9 月 28 日 下午 5:11 
这自定义子弹是没办法增加霰弹的 散步乘数 这个参数吗
Lotus Land  [作者] 9 月 23 日 下午 5:24 
@GrillCheese Then you can try this mod, Auto-Patcher,
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2972167798
GrillCheese 9 月 23 日 上午 3:26 
Is there a way to patch an unpatched list all at once? I know it can cause problems, but it's too hard to press too many mods one by one
Lotus Land  [作者] 9 月 18 日 下午 5:33 
@SilkMoth Of course, the exported patch will not cause conflict with performance fish.

Just be careful when you change the mod list.
SilkMoth 9 月 18 日 下午 1:12 
can i just unload preformance fish and then export the patch and load back in with prefrmance fish?
jadabandon 9 月 14 日 下午 10:09 
@Lotus Land thanks for letting me know! I will def keep an eye on this to see if any new updates for vehicles comes in the future!
Lotus Land  [作者] 9 月 13 日 下午 11:17 
@jadabandon This mod currently does not have vehicle related content, may be I'll add them in the future.

But a new mod may be required for vehicle patches.
jadabandon 9 月 13 日 下午 10:45 
Am I not seeing something while using this editor, or is this patcher not able to modify the ammo used by weapons on vehicles?
月下誓约·予爱以心 9 月 7 日 上午 5:52 
又是等CE完全更新1.6的一天QWQ
slurpme 9 月 5 日 下午 8:05 
thank u so much
Lotus Land  [作者] 9 月 5 日 下午 6:00 
@slurpme OK, I'll improve it
slurpme 9 月 5 日 下午 12:45 
i was hoping to add CE armor and ranged dodge chance to some hediffs that don't have it but that doesn't seem like an option
Lotus Land  [作者] 8 月 30 日 下午 5:44 
@WA2000 我测试的时候没发现报错,原mod是只有一些手榴弹吧?

可以的话请进群细说
Lotus Land  [作者] 8 月 30 日 上午 1:17 
@星宫萤雪 我也发现这个问题了,我会改进一下这个

临时的处理方法是把补丁内的AmmoUser部分删掉后再用PatchOperationReplace替换想要的AmmoUser
WA2000 8 月 29 日 下午 11:23 
@Lotus Land Ratkin Clothes - GreatWar 几乎所有带RK WR和RK MR的武器都无法保存远程数据
星宫萤雪 8 月 29 日 上午 6:02 
我修改武器使用的弹种,在配置里修改后正常使用,但导出ce补丁后会出现弹药叠加,抛出报错,
(内部参数已变换,但弹药口径显示未变化,仍为旧弹药)
Lotus Land  [作者] 8 月 29 日 上午 1:15 
@WA2000 这个是导出补丁时发生的异常,是导出哪个mod的哪件武器时发生的呢?
Lotus Land  [作者] 8 月 29 日 上午 1:13 
@Eagle I couldn't find "GW_AM_Gun_Lascarbinefour" in 1.6 Hammer of the Imperium . Maybe you're using 1.5?

Sorry, the 1.5 version of this mod is no longer maintained. You can join Discord, and I can help you manually adjust the patch if you’re interested.
WA2000 8 月 28 日 上午 5:58 
CE Manual Patcher] Exporting ThingDef patch failed : System.NullReferenceException: Object reference not set to an instance of an object
[Ref 82B19FFC] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
CeManualPatcher.Misc.MP_Log:Error (string,System.Exception,Verse.Def)
CeManualPatcher.Manager.MP_DefManagerBase`1<Verse.ThingDef>:ExportAll ()
CeManualPatcher.ModSetting_CEManualPatcher:ExportPatch ()
CeManualPatcher.RenderRect.Rect_WeaponInfo:DrawControlPannel (Verse.Listing_Standard)
CeManualPatcher.RenderRect.Rect_WeaponInfo:DoWindowContents (UnityEngine.Rect)
CeManualPatcher.Manager.WeaponManager:DoWindowContents (UnityEngine.Rect)
CeManualPatcher.Mod_CEManualPatcher:DoSettingsWindowContents (UnityEngine.Rect)
(wrapper dynamic-method) 空引用异常,替换远程CE数据无法保存,重启后又变成默认的了
Eagle 8 月 26 日 下午 9:47 
[Combat Extended] Patch operation Verse.PatchOperationConditional(Defs/ThingDef[defName="GW_AM_Gun_Lascarbinefour"]/weaponTags) failed file: E:\steam\steamapps\workshop\content\294100\3495749827\ModPatches\GrimWorld Hammer of the Imperium\Patches\Grimworld Hammer of the Imperium\CE_Patch_Guns.xml UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string) Verse.PatchOperation:Complete (string) Verse.LoadedModManager:ClearCachedPatches () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) {链接已删除} () is the error i get but things ONLY reset after i close the game. but the actual CE Folder says its patched when i open it,
Lotus Land  [作者] 8 月 25 日 下午 11:42 
@Eagle I have already fixed some bugs, but I'm not sure if your issue can be resolved.

If this issue still exist, please tell me which weapon was reset. You may find some error messages in the log.
Eagle 8 月 25 日 下午 8:41 
@Lotus Land My actual folder says its patched when i close and reopen game it resets some of the weapons in the grimworld pack, i thought i was crazy ;[
Lotus Land  [作者] 8 月 25 日 下午 7:14 
@Eagle It seems that this mod has some conflicts with Grimworld40K. I will fix it as soon as possible.
Lotus Land  [作者] 8 月 25 日 下午 7:07 
@Eagle Did you receive any error?
Eagle 8 月 24 日 下午 6:11 
My weapons are being reset after patching in The Grimworld40k Mod but only with certain weapons? I've redownloaded and wiped CE Patcher but it might be the actual grimworld mod any help?
Sorcia 8 月 20 日 下午 6:36 
1.6 is asking for 1.5 combat extended. CE 1.6 is out.
Kamisato Ayato 8 月 12 日 上午 7:08 
I have no save button , Do updates on ur end reset settings?
Lotus Land  [作者] 8 月 11 日 下午 4:49 
@Natalie6 This mod can’t do that, but I can write a patch for you if you want.
Natalie6 8 月 8 日 下午 5:55 
so silly question, but can I use this to re-enable humans using and dropping charge lances?

I really like equipping my pawns with charge lances, but for some reason CE removes them from being obtainable or usable.
free kill 8 月 8 日 下午 4:46 
it did not appear for me, probably something on my end, I'll try again later.
Lotus Land  [作者] 8 月 8 日 下午 4:44 
@free kill It's in the mod settings
Lotus Land  [作者] 8 月 8 日 下午 4:44 
@WA2000 有可能是CE更新导致的,我会修复