Project Zomboid

Project Zomboid

[B42] Buildables Expansion
86 条留言
Lurmey 10 月 22 日 下午 12:53 
I'm with Senny - would love to use this with Neat Building!
jam 10 月 5 日 上午 5:36 
seems the mod is a goner now, rip :(
S e n n y 9 月 27 日 下午 4:00 
Really hoping for a [B42]Neat Building + More Buildings V1.3 compatibility patch soon I really like those 2 mods
RuaN-PZ 9 月 22 日 下午 8:04 
Can I build roofs?
Beornvig 7 月 23 日 下午 3:00 
For anyone getting a crash, it was crashing for me too until I unsubbed and resubbed, now fine.
Chuckleberry Finn 7 月 6 日 上午 6:34 
Just donated to your Ko-Fi. Keep up the good work! :praisesun:
kArMaFPS 7 月 6 日 上午 5:42 
Crashing with start a new game on B42.10, fix this please.
ezeepeezee 7 月 5 日 上午 5:40 
@Cyanide MG Unsub and resub. It works now.
Cyanide MG 7 月 4 日 下午 6:03 
This mod still cannot be loaded on an active safe. It gives an error and causes a CTD.
haypo 7 月 3 日 下午 4:32 
It's safe to load your saves with the update :)
Cyanide MG 7 月 3 日 下午 2:12 
I see the mod is updated, but is it safe to load now? Like everyone here, my game also died on me and it took me hours to go through the mods, only to find this one being the issue. There is now info on the latest update though....
Saita 7 月 3 日 上午 8:12 
Sheeesh... Same with me. I love this mod and don't wanna play without it :C
Hope creator here and see our messages :D
Quilava 7 月 3 日 上午 2:10 
Look like everyone having the same crash when start new game with this mod like me, i just want to build a nice house :sad_seagull:
NalMac 7 月 2 日 上午 4:02 
from the little bit of research I've done it looks like if you were to want to locally fix the mod yourself you would need to do what is listed in this reddit comment. https://www.reddit.com/r/projectzomboid/comments/1lo7cv4/build_42100_unstable_released/n0ksqh5/ I haven't done it myself but maybe some of you guys can figure it out. :)
Mobile 7 月 2 日 上午 1:06 
Yup after 2 days of trying to find out what causes my game to crash this is it. No errors on new save just crash on loading. I feel like im deprived on beer right now for trying to figure this out
Furizu 6 月 30 日 下午 6:59 
After removing all my mods and enabling them, I too found this to be the culprit of crashing on game load/
ezeepeezee 6 月 30 日 上午 11:32 
Came to report that this is broken in 42.10 as well. Don't get any errors that I can see, though.
шмайссер 6 月 30 日 上午 9:34 
This is the best construction mod. Only it doesn't work in the new patch.
JESU WA MONKE 6 月 30 日 上午 8:35 
I think the mod needs updating for the latest patch 42.10 - can't boot up a save without disabling the mod
Uber 6 月 26 日 下午 2:55 
I downloaded this mod and its not showing up in the mod menu and I'm not sure what to do?
Professor Xray 6 月 18 日 下午 4:33 
Mod caused my save to freeze when loaded, only started working again after I disabled it and Elyon Lib. One or both of them might need an update.
MV75 6 月 14 日 上午 5:25 
Getting duplicate empty bucket when mixing asphalt. B42.9
Timou 6 月 13 日 下午 3:18 
@Skididdle - You said there is no 'builders sketchbook' for you.
- The Builder's Sketchbook is crafted with a notebook and pen, and allows you to sketch world objects as you find them.
Sketching does not allow you to build directly from the sketchbook; instead, it unlocks those buildables inside the standard build menu as long as you are carrying the sketchbook where the sketch for the object was drawn.
Skididdle 6 月 12 日 上午 6:18 
Not sure where ive gone wrong, subscribed the mod from steam, enabled it in the 'mod' menu of the game but there is no 'builders sketchbook' for me to craft no any of the supposed options showing up, im still limited to just building the metal and wood structures.
It's as if the mod isnt installed at all.
OxTailSafu 5 月 27 日 下午 4:24 
Mod doesn't appear to be working correctly in regards to sketching objects. Despite sketching the objects, it still states I haven't learned the recipe, and this is despite setting it to sketch only.

Also, for whatever reason, items that you sketch do not show on the building menu unless you have the sketchbook equipped in your hand.
stoneyshae 5 月 26 日 上午 5:40 
are we able to get Dylan's barricades somehow a part of this? sick mod btw man!
I Wear My Ukelele At Night 5 月 22 日 下午 8:01 
Does this let you build garage doors?
Quilava 5 月 18 日 上午 5:06 
Im sr chief, but i have to be honest, this isnt cut it, it aint feel the same as your Building menu, sure it let u build more stuff like before, but it push us through more work compare to the old mod

Finding recipe, browsing through that old menu style, must sketch to learn , have to carry plan when build ... it a lot ... sure it isnt heavy work, but it very inconvenient, we just want to build cool base

There is reason why everyone love the old mod & why this mod isnt a hit, the number speak volume, i just hope you see through the problem & make the comeback that rock the community like you did before
-idnU- 5 月 11 日 上午 7:34 
Hi Hii, sorry but I have a prolly dum question heh >.<. Huge fan of the Building Menu in b41, and before switching to this ond b42 I'm wondering if there is an option for building roofs in this mod as well, the proper ones, like in b41 version.
Amenophis 5 月 1 日 上午 11:40 
A lot of carpet tiles are missing. All floor_carpet_motif_X (not floors_interior_carpet_X_X)
🔰 4 月 29 日 下午 7:06 
any plans on adding the large commercial windows or these windows that belong to the sliding door thats already in the mod? its hard to build something a little more modern right now as large windows, outside of the church one, are missing completely.

i can build those with the better tile picker mod but as that doesnt cost resources its a little too cheaty and would appreciate it if they could be added to your mod instead :)
Yannis 4 月 27 日 上午 1:14 
okay i changed the settings to only sketchbook and that is better
Yannis 4 月 27 日 上午 1:08 
I do not understand this mod I sketch the things I see but in the building menu they are already listed?
Rez 4 月 21 日 上午 12:43 
As a fan of the carpentry in this game, I love this mod very much :spiffo:
The fact that you can build something to decorate that you wouldn't normally be able to (like garage doors) or high fences to mark different sections of a base is great and I love it
I've been waiting for this mod since Build 42 came out, especially after having your work in the Build 41 with the Building Menu mod :spiffo:
Kaoeutsu 4 月 19 日 上午 6:06 
what are you guys talking about? what were these chinese comments saying?
konte1m 4 月 18 日 下午 1:40 
wait no where are the chinese comments ;(
Almahr 4 月 18 日 下午 12:54 
Hey, question - does this mod add in NEW furniture or does it simply let you build / make the vanilla furniture? Appreciate it.
Beornvig 4 月 17 日 下午 5:35 
Great work this is amazing! Thanks for this.
El1oN  [作者] 4 月 17 日 上午 11:33 
@TEMPEST You're right, thanks for catching that! Yes, the correct meaning is: "as long as you're carrying the sketchbook in which the sketch for the object was drawn." It has nothing to do with the location where your character was when they sketched it, only which sketchbook contains the sketch. Also, it's worth noting that a player can carry multiple sketchbooks, and it will check all of them for known sketches when displaying buildables in the menu. So you can organize your sketches across several books if you like, they'll all count as long as they're in your inventory.
Guard [NOT a sharpshooter] 4 月 17 日 上午 10:27 
In general, this mods great however, it is currently under fire by some moron in the united states, by Chinese accounts hope the situation gets resolved
TEMPEST 4 月 17 日 上午 2:04 
Hi. Can I get clarification please? I think you meant 'in which' not 'where' in this sentence: "Sketching does not allow you to build directly from the sketchbook; instead, it unlocks those buildables inside the standard build menu as long as you are carrying the sketchbook where the sketch for the object was drawn."

Because 'where the sketch for the object was drawn' implies a location i.e. standing next to the thing you saw and then drew. Whereas I think what you meant was 'carrying the sketchbook in which the sketch for the object was drawn'. i.e. so long as you've sketched it and are carrying the same sketchbook you can build it. Location of the character is irrelevant.

Which is it please?
rawgu 4 月 17 日 上午 1:32 
the google translate chinese comments are cracking me up fr
CompulsiveSurvivalBuilder 4 月 16 日 下午 3:29 
Hmmm...who should I believe? The mod author who had a wonderful building menu mod for years or a bunch of Chinese accounts that don't have to adhere to IP laws?
🔰 4 月 16 日 上午 5:16 
Learn to read bro. If you crash thats on you
Oach 4 月 15 日 上午 11:10 
I'm excited to try this! Thank you for your hard work. Not sure what everyone else is getting upset about.
NalMac 4 月 15 日 上午 6:05 
The Building master returns. Don't let those other clowns get to you because they lost their k-mart brand ripoff mod.
Chuckleberry Finn 4 月 15 日 上午 5:08 
Great mod! :pinkteam:
LOADVPLAY 4 月 14 日 下午 3:43 
You are an angel, thank you.
TEMPEST 4 月 14 日 下午 12:16 
When you get around to the graffiti, could you please add a way to remove it too? Thanks
stalksetcup 4 月 14 日 下午 12:03 
@El1oN The idea is very interesting, but I would like to be able to see the "spoiler" for the construction that you have studied but for which you lack 1 or 2 skill levels, I think it will be logical that the character will imagine this construction, but how to implement it with a lack of skill - no