tModLoader

tModLoader

XP Blade
18 条留言
cuervitolml 8 月 3 日 下午 8:02 
i cant use it when i try everything on my character gets blocked
Chet Walters 5 月 18 日 上午 12:13 
Not sure my is leveling up? I was level 50 in Stataria, and my XP Blade had still 15 damage.

It would be cool if you could give it red criss-cross slashing effect as Muramasa does in Castlevania: Symphony of the Night (once it is leveled up).
LeWolfLegend 5 月 11 日 下午 7:01 
A couple ideas:
- If you get someone to do sprite-work you could have it look broken or rusty to begin with, and as you reach different level milestones it gradually repairs and upgrades itself.
- An idea for a separate mod where instead of it automatically leveling up, exp can instead be used as a currency to choose what kinds of upgrades you want, like +1 projectile, which would also scale in cost depending on how many upgrades you have, either in general or just for a specific upgrade.
Quincy  [作者] 5 月 2 日 上午 10:29 
@OliOy, when you turn it on, you add a level milestone, for what the stats/effects the sword should have when you reach that level, you can mess with it and find out what happens and see if you like what it does or change it if you don't. @JayceMaxWell, it uses Stataria mod so set a keybind for Stataria to know what level you are at, @Sprunkman, all the leveling mechanics are from Stataria, and actually training dummy makes sense, to train and gain XP by dealing damage.
Sprunkman Waddle Doo 4 月 29 日 上午 9:05 
I find a little bug that should be easy to fix: Target dummies counts as enemy and gave some xp
OliOyl 4 月 26 日 下午 6:43 
hey how do i customize the sword as it says? i may be a bit confused
JayceMaxwell 4 月 21 日 上午 12:56 
Can't seem to find the way to see level/progress on the blade. Otherwise, I'm liking it so far.
roman.d.k 4 月 20 日 下午 7:55 
For some reason I don't see it in my crafting recipe. I'm also plying with the calamity mod and im not sure if that messes up the mod at all.
Quincy  [作者] 4 月 18 日 下午 8:46 
Lololol, if only I could sprite, I could make it look cool, I'm going to add this to a weapons mod for Stataria, or just add everything to Stataria, gonna have a weapon for each class... Whenever I get the chance to work on that
DoodleBro 4 月 18 日 上午 4:29 
bro ts fire like lowkey wth i can't stop glazing awiihufigre (prob 'cuz level ups is a peak concept but nonetheless)
there should be more mods like this that are (maybe not) little extra content to another mod that add one crazy thing
Quincy  [作者] 4 月 17 日 上午 11:44 
Crafted using 10 wood at a workbench
roman.d.k 4 月 17 日 上午 8:39 
I got the original mod working, but I cant figure out how to get the blade. Can I get help with that?
Quincy  [作者] 4 月 14 日 下午 12:14 
Not fully finished, but I added a way to completely control the sword in the mods config. I only set a few controlled limits for values. So problems could happen, especially with weapon scaling so don't go too crazy. Let me know if anything is not working.
DoodleBro 4 月 14 日 上午 9:32 
have fun bro, let this be the best op sword mod
(let's not look at the ones with wrath of the gods grade vfx for now lmao)
Quincy  [作者] 4 月 13 日 下午 3:42 
Yep, Im trying to make so you can set how crazy the sword gets, and adding support for Calamity and Fargos Souls progression. It's tough but once I finally get everything in place and thoroughly test it out, I will release update. If I end up not being able to do something, Ill note it. Stay tuned!
DoodleBro 4 月 13 日 上午 6:16 
yk what would be cool? you just redo this mod over and over as your programming skills increase and at some point it'll be crazy good
Quincy  [作者] 4 月 12 日 上午 7:46 
Yes, I actually had this in mind when making the sword, but it would of taken too long so I made it simple. I would like if any gave me ideas to what the sword should do, because im actually planning on making how the sword grows, what it does (it's effects, etc.), lol it's brokenness xD all configurable so that you can customize it to your liking. Like when making it, I was actually trying to give the sword a skill, the idea was to have the skill to screen wide damage and slow down time... buuuuut yeah, I dont know how to do that :/
DoodleBro 4 月 12 日 上午 4:25 
what if you add compatability and configurability for content mod progressions like calamity and fargo's souls, basically making it x3 longer but have more variety (for fargo's souls just extending it to be EVEN MORE stronger lol, so the infinite dmg gain mark is farther and the sword is more crazy)