全面战争:幕府将军2

全面战争:幕府将军2

UEFC: 1.5x Unit Size
29 条留言
Lenny_Froggins  [作者] 11 月 10 日 上午 10:40 
Yes, above.
Ligma Bababooey 11 月 10 日 上午 6:56 
doesn't work, should we place this mod above the main mod ?
Lenny_Froggins  [作者] 8 月 29 日 下午 1:50 
@...cz No, but if you want to do that, what you do is locate the preferences.script at:

C:\Users\[USER]\AppData\Roaming\The Creative Assembly\Shogun2\scripts

Change "campaign_unit_multiplier" value from 1 to whatever x you want.

Dont load the 1.5x submod when you do this.
...cz 8 月 29 日 下午 12:33 
will you make 2x ro 3x unit size
Lenny_Froggins  [作者] 8 月 29 日 上午 11:05 
Check the main UEFC page. The only changes I make here are the same changes I make there. So I dont put in notes.

In this case it was fixing Arquebus not rank firing correctly.
Mingles 8 月 29 日 上午 9:09 
what did you update?
Lenny_Froggins  [作者] 8 月 24 日 下午 6:29 
@Mingles I dont think that removing the starpos files from the mod will fix anything, but the impact is low (smaller starting units on turn 1) that it is worth a try.
Mingles 8 月 24 日 下午 4:23 
thanks for taking a look at your mod, I do appreciate it.
Lenny_Froggins  [作者] 8 月 22 日 下午 6:55 
No, I cannot make the crashes happen so I cant fix the crashes. Test out fixes yourself if you know modding.
Mingles 8 月 22 日 下午 6:42 
so you cant take a look at it, I wont play this mod without one....I will just do it myself since you obviously cant be bothered to fix your own mods
Lenny_Froggins  [作者] 8 月 22 日 下午 5:05 
Kay, then dont use the mod if it crashes for you.
Mingles 8 月 22 日 下午 3:33 
this mod is causing crashes to the game, I tried all the other methods and it still isnt helping, could you take a look? or was what you fixed causing the crash?
Lenny_Froggins  [作者] 8 月 22 日 下午 3:29 
Fixed Teppo Samurai Garrison having the wrong number of men.
Mingles 8 月 22 日 下午 3:09 
what was updated?
Mingles 8 月 19 日 下午 3:30 
yeah i was seeing if you could get rid of it but i just did it myself
Lenny_Froggins  [作者] 8 月 19 日 上午 11:25 
@Mingles UEFC has a unit cap system.
Mingles 8 月 19 日 上午 10:34 
@hoontingRichard I have never had a CTD due to unit size in a defensive siege that sounds like a you problem, and unit modifers aren't "useless" i am not sure why you put it like that but they come in handy for tons of people.
Mingles 8 月 19 日 上午 10:33 
is there a unit cap modifer you could put with this as well, i prefer not unit caps, if there is already one for this mod could you put me in the right direction please.
Lenny_Froggins  [作者] 7 月 20 日 下午 12:36 
Oh, cool!
Hoonting Richard 7 月 20 日 下午 12:08 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1226545383

Yes. Here's a guide. Mods increasing Units number are basically "useless". Now I'm just figuring the optimal size, because in defensive sieges if there's not enough room for the units there will be a ctd.
Lenny_Froggins  [作者] 7 月 20 日 上午 8:01 
I dont understand what you mean. This is something a player can do?
Hoonting Richard 7 月 20 日 上午 2:26 
Found a solution for the starting units. If you don't use a mod but edit the modifier in the preferencies file, starting units too will be edited and won't be useless/to be deleted at the start
Evono 7 月 12 日 上午 8:07 
maybe should be mentioned in the description , or added on the right side that it requires UEFC
Lenny_Froggins  [作者] 7 月 12 日 上午 6:56 
That is because this is a submod for UEFC. It requires UEFC.
Evono 7 月 12 日 上午 3:46 
hmm getting a crash on boot of the game just with this mod :/
Jack Greedy 7 月 9 日 下午 12:57 
Oh AWESOME!
Lenny_Froggins  [作者] 5 月 1 日 下午 12:07 
No sorry.
Kang Haerin 5 月 1 日 上午 10:40 
Can you do x3 or x5? Thanks
Lenny_Froggins  [作者] 4 月 14 日 下午 7:22 
Updated

Fixed Starting Armies for:

Tokugawa
Oda
Uesugi
Takeda
Mori
Chosokabe
Shimazu
Date