Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Reinforcements - Thousand Sons - Alternative Models
11 条留言
Malaikat  [作者] 4 月 19 日 上午 4:09 
There are a few Tzaangor models that could work on a first glimpse. But the main reason for this mod were the vehicles and astartes units. Maybe I'll come back to this and take a closer look at the Tzaangor at some point. But for now I'm focused on other projects.
Paul59 4 月 18 日 下午 12:14 
Is there a useable Tzaangor model in ForceOrg? The current model is not too bad, but if there is a better model it might be an idea to use it.
Darkenarlol 4 月 12 日 下午 6:03 
looks soooo good =D
thanks!
Malaikat  [作者] 4 月 12 日 下午 12:54 
The rotting fabricator being unlocked is intentional for now. Maybe it will change later, but for now the Deathguard starts with two unit production buildings unlocked.
Granss 4 月 12 日 下午 12:29 
Sweet! For the tech already being unlocked - when starting a game as deathguard in your other mod, the ability to construct a rotting fabricator (vehicle building) is already available without the tier-1 tech being unlocked
Malaikat  [作者] 4 月 12 日 上午 11:20 
Glad you like it.

The issue with city expansion has been fixed in the main mod earlier today.

As for tech already being unlocked. I couldn't see any issues. Any specific tech you're talking about?
Granss 4 月 12 日 上午 10:46 
Absolutely love this, was waiting on the alt models before starting a ksons campaign.

It looks like there might be some bug with the technology though. Researching city expansion doesn't let me grab further tiles so I'm stuck with 1 reach cities.

I also noticed with some of the other mods like deathguard that tech to be researched was already unlocked so something weird is going on with tech. Anyone else having these issues?
Aramus 4 月 9 日 下午 3:15 
The quality of the unit models is perfect, very immersive!
The added Sorcerers are amazing, all this makes the main mod even more fun.
Goblinkeeper7 4 月 9 日 下午 12:38 
fair enough, thank you for responding
Malaikat  [作者] 4 月 9 日 上午 11:01 
I don't think so. Their tabletop roster, which I'd reference isn't that large or divers, I don't know a lot about their lore or what their identity should be. What could their factions gameplay be like? How would their economy work?
But most importantly, the Genestealer Cult just doesn't appeal to me. A second Tyranid or Ork faction with a different playstyle would be more likely.
Goblinkeeper7 4 月 8 日 下午 1:02 
hey, love your mods! wondering if you could do the Genestealer Cult?