Crusader Kings II

Crusader Kings II

Xianxia Gods & Immortals
15 条留言
Darth_Kalus 6 月 8 日 下午 7:10 
Just curious if there are plans for things like artifacts and pills
T̶͔͓̣͆̅͌͛̿☟︎☜ 5 月 3 日 上午 11:56 
I'm not sure how much I like the fact that it changes everyone's religion...
Silentvoid  [作者] 4 月 18 日 下午 5:13 
@nepholaz thanks in advance
nepholaz 4 月 17 日 上午 8:51 
@Silentvoid; I'm currently reading Xian Ni, after I'm finished I'll read and review yours ;)
Silentvoid  [作者] 4 月 17 日 上午 6:29 
if you have time, Please Leave a review on the fiction above. Thank You
Silentvoid  [作者] 4 月 17 日 上午 6:28 
@nepholaz it was the only way to balance ihaha and thank you
Silentvoid  [作者] 4 月 17 日 上午 6:27 
@SgtSnicker We will consider it.
nepholaz 4 月 17 日 上午 5:12 
@Silentvoid Thanks! The fix for the tomb of the gods event worked. What I did notice is that now a lot of cultivators die from tribulation lightning lmao. Not that I mind it, its just sometimes a lot die at once =P

Anyways, the mod is awesome!
SgtSnicker 4 月 16 日 下午 6:51 
Can you add a decision to auto-take pills as well? If I'm constantly adventuring there isn't really a moment where I can't afford to take pills.

Also I'll do breakthroughs and even if I die, I'll still get the event for passing the breakthrough. Haven't tried the newest version yet though, so ignore if that's already fixed.
Silentvoid  [作者] 4 月 15 日 下午 3:37 
@nepholaz thank you and the problem should be fixed with Version 5.5 as of late It will be released tomorrow but you can already download it in Nexus
nepholaz 4 月 15 日 上午 12:37 
I don't know why but there is a difference in the mod if you have downloaded it from Nexus mods or subscribed here. When I downloaded and installed it from Nexus mods, the new update was screwed. The ai got too many divine potentials and the event of the tomb of the gods was triggered at game start. Subscribed from here, the event of the tomb didn't trigger at gamestart and the ai has less divine potential (the spam of "person has awakened divine potential" is less with this version)
Silentvoid  [作者] 4 月 13 日 上午 10:20 
@Searos wE will fix that .Thank you
Searos 4 月 13 日 上午 6:52 
xgi-opportunities.25 has any_character scope in both of the options, hovering over either option causes a crash, also there is no difference between the two options, "Go and compete for opportunities" and "I am not interested" send you into the event chain
Silentvoid  [作者] 4 月 12 日 上午 2:02 
Andrew42 thanks we will try Balance the mod
Andrew42 4 月 11 日 下午 9:51 
Cool mod, but it seems to have some balancing problems. The player gets a 64% chance to get the best talent, and you can just breeze through all the levels. Adventuring is way too strong and gets repetitive when used with the auto system. Would recommend much longer cooldowns on it(along with nerfs to gold). I would also recommend nerfing the combat bonuses for the early stages; the AI is so bad at picking generals that even the lowest-level cultivator creates invincible armies. If your goal is just to create a god mod than you could ignore all this.