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C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid
this is the default folder
Check the Video Tutorial to install the mod :)
@the wok follow the new instruction post
WITH THE LAST UPDATED YOU NEED TO REPEAT THE INSTRUCTIONS IN THE DEDICATED POST!!!
If you can i need a benchmark video before and after... i need some to improve this mod for all !
maybe in the next update i will put more.
This MOD is thinked for low bugdet PC
当然 现在作者好像已经修复了这个问题 按说明复制修改代码是没问题的
ProjectZomboid64.JSON
del:
"-Djogl.disable.openglcore=false",
"-XX:+OptimizeStringConcat"
B42.12.3 OK
HELP ME TO REACH INDIESTONE I WANT TO IMPLEMENT CODES DIRECTLY INGAME.
LEAVE A COMMENT HERE : https://theindiestone.com/forums/index.php?/topic/88269-multi-cpu-mod/
No, it was basically massive lag upon transitioning into a high-pop cell from a low-pop cell.
And again, have it fixed or at least massively better. Get like a half-second or so hitch now, vs. needing to close and relaunch game previously.
No idea what I had done wrong.
Thanks!
@4Zeta Thank you for trying to fix this game, it's got so much potential but it's legit been driving me insane to try and get/keep it working.
If you check the console file, you'll find the answer.
I use it on a hardcore server with 500+ mods with no problems.
For me, it seems like if I move from one "cell" to another, the lag starts and then will not go back to normal even if I get to a zero zed pop area like my base (though the lag lessens in such cases, still happens.)
Currently going through my mod list again to see what the culprit may be.