Crusader Kings III

Crusader Kings III

Elder Kings 2 skybaby edition 1.7
26 条留言
Ulfric Dundercloak  [作者] 11 月 11 日 上午 7:33 
Hello janick.rafal, Ive discovered that its Dragonborn emperor flavor that is messing up the Extend Lifespan decision. I removed it from the list and it seems to be working normally again
janick.rafal 11 月 9 日 上午 3:34 
Someone know which mod is conflicting with magical lifespan ? There are no magical lifespans in my playtrough, and decision to extend lifespan via restoration tree makes me only lose actual lifespan trait, with zero chance to extend it ?
(っ◔◡◔)っ ♥ Soundy ♥ 10 月 22 日 下午 7:16 
does anyone know why sometimes when adding other mods to the modpack the patrons menu just go "god" "God_description"
(っ◔◡◔)っ ♥ Soundy ♥ 10 月 22 日 下午 6:57 
I have gotten my game working nomrally again with the modpack by turning off
Alternate Arms for EK2
Alternate Map Colors for EK2
with credit to RipTacos
RipTacos 10 月 21 日 下午 5:32 
The Cultural Armies/Holding Art block of mods were updated today so maybe they work again, but I haven't tested yet so idk.
RipTacos 10 月 21 日 下午 5:31 
The list will crash until you disable/remove these mods

Cultural Armies for EK2
EK2: New MAA
Cultural Armies and New MAA Patch
Submod for EK2 Holdings Art
Cultural Armies and Holdings Art Patch
Elder Kings Religions Overhaul
Alternate Arms for EK2
Alternate Map Colors for EK2

These break things

MurderChicken's Argonian Domiciles (breaks camps apparently)
Cheat Menu Mods (Main mod will break artifacts apparently and the EK2 Patch needs updating)

I've been playing a save without these for a few years now and I've had no problems, so far.
Ulfric Dundercloak  [作者] 10 月 20 日 下午 12:26 
ive been testing today and the list is currently broken. I guess the EK2 devs are starting to update regularly, can't complain about that but it does make the list pretty hard to maintain
MangoFoalix 10 月 20 日 上午 10:14 
Does this work with the latest version of the game or should I revert back to 1.16.2
Ulfric Dundercloak  [作者] 10 月 11 日 上午 11:06 
The list should still be working, i just havent been on EK2 in awhile
Cidalex 10 月 6 日 下午 12:34 
any news ?
Cidalex 9 月 19 日 上午 2:02 
I made the mistake of forgetting to merge
Ulfric Dundercloak  [作者] 9 月 8 日 下午 12:26 
Highly recommend making a Basic Merge of the mod list in Irony Mod Manager, before the inevitable game breaking Coronations update tomorrow.
Ulfric Dundercloak  [作者] 9 月 4 日 上午 1:54 
Another note, at the time of posting, COW EK2 enabled will turn the unique 3D models in Morrowind invisible.
Ulfric Dundercloak  [作者] 9 月 4 日 上午 12:42 
added some new mods while others are still updating. Importing the Json will show u the mods that need to be disabled for now
Aven ⁧⁧oder so 8 月 20 日 下午 5:20 
looking forward to when every submod has been updated. This looks like the only EK2 collection, that's actually well maintained and put together!
Empyrial 8 月 20 日 下午 2:36 
I've been looking through the whole EK2 community controversy, one that I wasn't even aware of until I started looking into the mod and it's sub-mods. From what I can tell, the Devs are woke for lack of better phrasing, or whoever they gave the ban-stick has shunned all those who might, even theoretically, offend them. The attitude presented has driven off a lot of potential love for the project, to say the least, I wish it wasn't so.
Ulfric Dundercloak  [作者] 8 月 16 日 下午 12:21 
yes this collection will crash the game right now, i could change it to hidden till they've updated but i wanna keep it up for the future when all the submods work again. Might be a few weeks
BlueShire 8 月 16 日 上午 10:22 
Heyy, EK2 just got updated to 1.16.2 Looking forward to an update to your collection.
Weird Weirn 8 月 15 日 下午 8:14 
Hello is there anything missing something I should remove from the mod list?
I'm using the json in irony, it works in getting in the main menu but the moment I try playing with any ruelr or make my own it crashes
Cidalex 8 月 10 日 上午 10:32 
hey, you think you will add EK2 Alessian Dysnaty ?
BlueShire 7 月 13 日 下午 7:14 
Oh yeah i'm already 150+ year run already, anything except that is all smooth sailing. Thanks a lot for this.
Ulfric Dundercloak  [作者] 7 月 12 日 下午 12:08 
@BlueShire There are at least three mods on the list that will be broken till updates, Dragonborn flavors apparently, falmer armors, and goblins unchained(stillborn births). I sure there are more bugs but from my 200 year High Rock playthrough the game was surprisingly stable. We just have to wait till EK2 gets a proper 1.6 update, then hopefully the rest of the submods will update too
BlueShire 7 月 11 日 下午 7:27 
Hey man thanks for the modlist but idk if there's something conflicting with this modlist or the mod itself. I have the Amulet of Kings and patron of akatosh but the decision to become dragonborn is not showing, i don't have UEK in my modlist. Is it because i'm in a reformed Ancestral Cult with a secondary divine pantheon ? Also the new dynasty tree from that mod is also not showing in mine.
Ulfric Dundercloak  [作者] 7 月 3 日 下午 12:43 
waiting for the falmer mod to update, till then the armor looks crazy
foverlor 7 月 3 日 上午 10:13 
cool beans bruv
Cidalex 7 月 2 日 上午 7:10 
Just to say thanks you man