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报告翻译问题






This fix addresses an issue where exits could not be correctly matched under specific conditions.
Original Issue Example:
CTET_A01 : CTET_A02, CTET_A02
CTET_A02 : CTET_A01, CTET_A01
Regardless of the chosen entrance, the exit would always lead to the other room's entrance 0.
The mod resolves this by implementing explicit entrance-to-exit mapping.
Fixed Example:
CTET_A01 : CTET_A02<0>, CTET_A02<1>
CTET_A02 : CTET_A01<0>, CTET_A01<1>
Now:
- Entering through entrance 0 will exit through the other room's entrance 0
- Entering through entrance 1 will exit through the other room's entrance 1
(...my room randomizer sure won't like it, but that's a me problem lol)
does this allow players to choose which region/room they want to go to if they have 2 modded regions that have conflicting connections?