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MissingFieldException: Field 'Watcher.Barnacle.hasShell' not found.
even without the mod
Disregard that part of my comment then!
BUT I have two minor requests:
As it is right now they break from two rapid stone throws, would it be possible to have it not be rapid stone throws and instead x (configurable) amount of throws in general as a remix option?
Also, the sound they make when they break being an explosion feels wrong to me, although to replacement sound effect from within the game sticks out to me at the moment and I do realise that they usually break from explosions though so maybe that's not something that could be changed in the first place.
the idea of punching something in your way so hard that it shatters sounds funny
They don't even die when you blow up their shells with an explosive. It's so annoying.
Make them CRACK!