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*looks at thumbnail*
Hmmm
Please, take no offense, I'm not trying to stir up an argument, just genuinely curious about this.
That's an oversight on my part. Should be fixed now, thank you for letting me know.
I'm testing this very thing after I hit 'enter'. I've been running with the old version just chugging away, but anytime I detect 'more efficient' I just gotta try. Running 500+mods means efficiency is necessary.
p.s. "remove missing mods" is an absolute lifesaver for this type of 'updating' mid campaign.
@Zigg Price Defense bonus of Hunker Down is conditional in Enemy Unknown/Within, it doubles the cover bonus unless the target is flanked. In XCOM 2 it's harder to see that's something's off because Aliens don't have Hunker Down by default. But once you add it through mods, well... Whether the whole thing is a bug or not, it's up to a player to decide. I consider unconditional bonuses a bug, based on Hunker Down description and because otherwise it should probably be usable outside cover