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@ninjao13 - this might have been fixed in this update, its a level of detail bug due to a kitbashed part
I made Falklands FAA/COAN skins for the Mirage and the Skyhawk each, if you won't mind would it be possible to incorporate those textures to the mod, or in case it goes too much off the theme, publish them as a standalone mod? Many thanks!
There appears to be an LOD bug with the Sea King Mk.50, at mid distance the model changes to a ground based radar dome.
I really need a lot more information than "Doesn't work." Like what mods do you have on, do you have all the support mods properly installed, what mission, the log file, etc. Without more information all I can do is say "Ok." Which isn't very helpful 😕
For reference, testing was done with only this mod + anchor chain/sealifter activated.
I already deaktivated all other Mods (I only keept AC und SL) and changed the order but nothing helped.
Can someone help me to understand the problem?
Having the Mirage III, A-4 and the S-2G have made me able to use the Brazilian assets of the time in my scenarios!
Generally speaking though you'll be seeing more mod packs popping up into the future because a lot of players and mission makers have expressed frustration with having to many mods to load for a mission or not having a auto mod loader that'll look all required mods for a mission. Currently I have to hope the mission author has included everything required in the description or listed as a required mod .