Sea Power

Sea Power

Royal Australian Defence Forces
132 条留言
skyblazer  [作者] 11 月 8 日 下午 11:06 
This was orginally the HMAS Melbourne mod which I relabelled to the Royal Australian Defence Forces. New stuff is slow to come these days now that I am working for TFA but there are few things coming maybe before Christmas if I find a few spare days here and there.
DontKillMePlz 11 月 8 日 下午 9:12 
i was reading the comments on the retired HMAS Melborne mod, is the HMCS Bonnie still coming??
ninjao13 11 月 4 日 上午 3:24 
It is fixed now, thank you!
Peter Garrett  [作者] 11 月 3 日 下午 7:38 
Small update: added Leopard AS1 (Centurion Mk5/1 was also added not too long ago)

@ninjao13 - this might have been fixed in this update, its a level of detail bug due to a kitbashed part
ninjao13 11 月 3 日 下午 12:45 
The Sea King is a building, any fix for this?
Peter Garrett  [作者] 10 月 13 日 上午 4:44 
@Woooo looks like my experiment failed, I might just need to disable LOD altogether haha. The original creator kitbashed the little radome behind the main rotor so it’s showing the submodel strangely with LOD
Woooo 10 月 13 日 上午 3:59 
Hi all, love the mod. Just seconding Tae's comment that the Sea King Mk.50 turns into a ground based radar dome haha
Kirameki 10 月 6 日 下午 8:23 
o7
Peter Garrett  [作者] 10 月 6 日 下午 4:00 
@Kirameki get in touch with us on discord and we could see about if we could incorporate them into something?
Kirameki 10 月 6 日 上午 9:04 
Hello, love the mod!

I made Falklands FAA/COAN skins for the Mirage and the Skyhawk each, if you won't mind would it be possible to incorporate those textures to the mod, or in case it goes too much off the theme, publish them as a standalone mod? Many thanks!
Peter Garrett  [作者] 10 月 5 日 上午 6:10 
@davidt_man and @tæ these bugs should be fixed now
10 月 5 日 上午 4:08 
Hi guys, love your work!
There appears to be an LOD bug with the Sea King Mk.50, at mid distance the model changes to a ground based radar dome.
davidt_man 10 月 4 日 上午 8:21 
The Westland Sea King AEW.2A is not loading either
davidt_man 10 月 4 日 上午 6:54 
Peter Garrett - Works on my end now. Thank you much.
Peter Garrett  [作者] 10 月 3 日 下午 8:36 
@davidt_man thanks for letting us know, this has now been patched, I tested it and it now loads in without crashing
davidt_man 10 月 3 日 下午 8:02 
After the last update the AS350 no longer works. The game freezes when I try to launch one.
Peter Garrett  [作者] 9 月 26 日 上午 3:44 
@BINOGX - it’s the limitations of the missile in the base game, it’s rear aspect only and it’s not a great missile. A bit of a hack is tell the aircraft to engage with guns, it will go on the enemies 6 o’clock and then you can engage it at the right time with a missile. Although honestly you will probably end up killing anything with guns sooner since they outrange the missile lol
BINOGX 9 月 26 日 上午 2:45 
something is desperately wrong with the aim 9B
skyblazer  [作者] 9 月 19 日 下午 11:06 
Yeah, I added the Royal part because I didn't want to infringe on any name copy right things or have the mod come up in Google searches when people are looking to join the ADF etc.
atfjacknz 9 月 19 日 下午 10:54 
Just FYI it's not the "Royal" Australian Defence Forces it's just the Australian Defence Force.
Richardguy 9 月 17 日 下午 4:20 
Thanks!
skyblazer  [作者] 9 月 17 日 上午 3:10 
New Tracker model is coming. Progress has been slow with me working/studying all at once 😅
Richardguy 9 月 15 日 下午 12:03 
Can we get a S-2 Tracker with no livery or a US one? Yours is the only mod I know of with an S-2 and I really appreciate that. Thanks!
Peter Garrett  [作者] 9 月 11 日 上午 7:33 
@omg its lil rat! - do they show up fine in the encyclopedia? And with the helicopters which platform wont they launch from or is it only the airbase or is it ships too?
omg its lil rat! 9 月 11 日 上午 2:37 
don't know if its a bug or not, but in the latest update at time of comment, the mirages, squirrels and wessexs don't launch. don't know if it is true with others, but just thought i'd let y'all know.
rustedrobot 8 月 23 日 上午 3:51 
Surprised the F-111C isn't here, almost a crime :steamsad:
Peter Garrett  [作者] 8 月 10 日 上午 6:29 
Mini Update: added the Attack-class and Fremantle-class patrol boats (Kitbash)
skyblazer  [作者] 8 月 6 日 下午 5:24 
What do ya mean "Doesn't work?" I just played a full mission just last night.

I really need a lot more information than "Doesn't work." Like what mods do you have on, do you have all the support mods properly installed, what mission, the log file, etc. Without more information all I can do is say "Ok." Which isn't very helpful 😕
My Tultan 8 月 6 日 下午 3:37 
doesnt work
Brijeka 8 月 3 日 上午 3:47 
Hello again, is it possible to stop the Ikara's Mk-46 from diving so deep once deployed? This has a tendency to cause it to crash into the sea floor and explode in water shallower than ~250 ft, making it useless in a lot of coastal regions and almost anywhere the game has registered as being on a continental shelf (e.g. Bass Strait or the Arafura Sea, I presume the RAN would want its ASW equipment to function in our coastal waters...). By contrast, similar weapons such as the RUR-5 and Silex are able to deploy their torpedoes in shallower water without this issue despite both torpedoes entering the water with the same velocity as the Ikara's.

For reference, testing was done with only this mod + anchor chain/sealifter activated.
skyblazer  [作者] 7 月 16 日 上午 3:21 
@Boris is this what it said in the log? I'll have a look at it this weekend to see if its on my end
Boris 7 月 15 日 上午 7:36 
Hallo. I need some help. There is a Problem with the Daring Class called "is allready in meshcollider list", which seems to make the ship "invisible" for the enemy.
I already deaktivated all other Mods (I only keept AC und SL) and changed the order but nothing helped.
Can someone help me to understand the problem?
skyblazer  [作者] 6 月 29 日 下午 6:53 
What mods do you have enabled so I can find the conflict?
TalkToMeGoose 6 月 29 日 上午 8:16 
Sea kings dont load in/ crash the game.
skyblazer  [作者] 6 月 20 日 上午 3:15 
I suggest looking at a few other mods that work using Sealifter and if they're not working, turn off all your mods but one with the sealifter setup and test. If still broken best to fresh install sealifter, AnchorChain and preloader.zip
geographyRyan_YT 6 月 19 日 下午 9:59 
Melbourne is broken for some reason, she won't spawn. Unfortunate, I loved using her.
skyblazer  [作者] 5 月 29 日 上午 5:17 
I did some testing with the NTU mod loaded and haven't found any issues with the Daring or the River class. I will be uploading a update that fixes the Mk46 launchers on the River though
s.j.g2009 5 月 28 日 下午 11:37 
I can't get the Ikara or Mk46 torpedoes to work on the River Class.
653776197 5 月 28 日 下午 9:54 
After the game update, mod textures are missing
skyblazer  [作者] 5 月 28 日 上午 7:44 
Could you give some more information so I can try and recreate this issue?
653776197 5 月 28 日 上午 7:24 
Mod and NTU do not match, mapping errors may occur in the Daring class Destroyer River (M) - class Destroyer Escort models. Please fix it. Thank you
skyblazer  [作者] 5 月 16 日 上午 7:02 
Cheers for the catch @Brijeka. All fixed up now
Brijeka 5 月 16 日 上午 3:44 
Hi, is there a reason that the Oberon Class submarines don't have their passive/active sonars and radar systems included?
tsubasa 5 月 13 日 下午 3:20 
Thank you so much, awesome mod!

Having the Mirage III, A-4 and the S-2G have made me able to use the Brazilian assets of the time in my scenarios!
Mk3SNIPER 5 月 4 日 上午 6:23 
I suppose that's reasonable. Could be good to give players the option of mod though. I understand if you don't, I'll keep an eye out either way. <3
skyblazer  [作者] 5 月 3 日 下午 5:49 
I could but the main reason for turning this into a pack was because of the mod manager bloat with having individual ship mods. It shouldn't effect anything besides storage in regards to having everything in a pack vs a individual ship mod.

Generally speaking though you'll be seeing more mod packs popping up into the future because a lot of players and mission makers have expressed frustration with having to many mods to load for a mission or not having a auto mod loader that'll look all required mods for a mission. Currently I have to hope the mission author has included everything required in the description or listed as a required mod .
Mk3SNIPER 5 月 3 日 下午 1:33 
I figure not, but is there anyway to get a re-posted version of the mod with just the carrier and it's aircraft standalone like how it was originally? Instead of including everything else that's been added?
skyblazer  [作者] 5 月 3 日 上午 7:54 
I noticed I made a mistake with the SSG version of the Oberon and it has the wrong AGM84's on it. I'll upload a fix as well as add in the UI pic's for the latest units which I forgot to do.
Southern-bear 5 月 3 日 上午 6:32 
Don't mind me, I didn't see Anchor chain actually needed from 3D party download to actually function, works perfectly now.
skyblazer  [作者] 5 月 3 日 上午 6:23 
You only need Anchor Chain, Sealifter and the RADF mod loaded. I suggest you check your workshop folder at SteamLibrary\steamapps\workshop\content\1286220\3455404959 and see if it has all the ships obj files etc in the ships folder