XCOM 2
Indoor Tactics: Hard Parcels
7 条留言
DaViper 3 月 25 日 下午 7:43 
This needs a meme attachment. Kylo screaming MOOOOOOOAAAAAAARRRRR!!!! comes to mind. :steamhappy::steamthumbsup:
LeyShade 3 月 25 日 上午 5:33 
The Digital God Eclipzer strikes again.
Mac Dog64 3 月 24 日 下午 3:15 
@eclipsezr Oh I just realised it was you who made this eclipsezr haha. Great stuff, folks eclipsezr is an OG of the Xcom modding community, a king of map making hands down.
XpanD 3 月 24 日 下午 12:55 
...a full-glass house would be kinda funny with explosives or the like. Total nightmare for the AI to figure out, but funny.

(congrats on release, instant grab again)
eclipsezr  [作者] 3 月 24 日 上午 9:17 
@Mac Dog64 Yep, it doesn't remove any vanilla parcels, it counts as new parcel.Problaly later on will create a discussion that shows a way to replace them like im doing d:
Soul 3 月 24 日 上午 9:01 
It say "Adds" so I assume it add them,not replace
Mac Dog64 3 月 24 日 上午 8:36 
Hi, does this work alongside preexisting maps like the ones shown, or does it remove the vanilla ones? Personally i would prefer both as it adds more to situational tactics. Also I agree there needs to be more indoor engagements 100%.